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Research Article

Designing a Greedy and Earth-Devouring Cat: Towards a Critical Feminist Approach to Gamification

Received 10 Jul 2023, Accepted 14 Apr 2024, Published online: 23 Apr 2024

Figures & data

Figure 1. Objects that can be purchased in the game.

Figure 1. Objects that can be purchased in the game.

Figure 2. Fish magnet power-up.

Figure 2. Fish magnet power-up.

Figure 3. Accessories.

Figure 3. Accessories.

Figure 4. Players are rewarded for returning to the game.

Figure 4. Players are rewarded for returning to the game.

Figure 5. The cat floats in space.

Figure 5. The cat floats in space.

Figure 6. Objects that can be purchased in the game.

Figure 6. Objects that can be purchased in the game.