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Original Articles

AUTHENTIC INTERACTIVE REENACTMENT OF CULTURAL HERITAGE WITH 3D VIRTUAL WORLDS AND ARTIFICIAL INTELLIGENCE

, , &
Pages 617-647 | Published online: 07 Jul 2010

Figures & data

FIGURE 1 Traditional approach to culture preservation.

FIGURE 1 Traditional approach to culture preservation.

FIGURE 2 Our approach to preserving and simulating cultures.

FIGURE 2 Our approach to preserving and simulating cultures.

FIGURE 3 Three phases of building the virtual environment.

FIGURE 3 Three phases of building the virtual environment.

FIGURE 4 Runtime architecture and norm enforcement in virtual institutions.

FIGURE 4 Runtime architecture and norm enforcement in virtual institutions.

FIGURE 5 Agent perception of the environment.

FIGURE 5 Agent perception of the environment.

FIGURE 6 Agent architecture.

FIGURE 6 Agent architecture.

FIGURE 7 City of Uruk, populated with buildings and objects in the virtual world of Second Life.

FIGURE 7 City of Uruk, populated with buildings and objects in the virtual world of Second Life.

FIGURE 8 Virtual agents in the City of Uruk.

FIGURE 8 Virtual agents in the City of Uruk.

FIGURE 9 Fisherman Family 1: Fisherman1 Andel and Wife1 Andel.

FIGURE 9 Fisherman Family 1: Fisherman1 Andel and Wife1 Andel.

FIGURE 10 Fisherman Family 2: Wife2 Jigsaw and Fisherman2 Jigsaw.

FIGURE 10 Fisherman Family 2: Wife2 Jigsaw and Fisherman2 Jigsaw.

FIGURE 11 Some components of the Uruk institution.

FIGURE 11 Some components of the Uruk institution.

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