4,157
Views
3
CrossRef citations to date
0
Altmetric
Articles

A dynamic framework for analyzing technology standardisation using network analysis and game theory

ORCID Icon, ORCID Icon, ORCID Icon & ORCID Icon
Pages 540-555 | Received 20 Sep 2016, Accepted 30 May 2017, Published online: 14 Jun 2017

Figures & data

Figure 1. The research process.

Figure 1. The research process.

Table 1. n = 2, Cournot model.

Figure 2. Technology co-appearance network.

Figure 2. Technology co-appearance network.

Figure 3. TC of HD-DVD.

Figure 3. TC of HD-DVD.

Figure 4. TC of Blu-ray.

Figure 4. TC of Blu-ray.

Figure 5. Annual network size.

Figure 5. Annual network size.

Figure 6. Annual network density.

Figure 6. Annual network density.

Figure 7. TA of HD-DVD and Blu-ray.

Figure 7. TA of HD-DVD and Blu-ray.

Figure 8. Absolute preference on HD-DVD.

Figure 8. Absolute preference on HD-DVD.

Figure 9. Absolute preference on Blu-ray.

Figure 9. Absolute preference on Blu-ray.

Figure 10. Annual technology differentiation.

Figure 10. Annual technology differentiation.

Table 2. Firm’s technology relative preference.

Figure 11. Firm’s relative preference.

Figure 11. Firm’s relative preference.

Table 3. Game theory result.