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Articles

The imitation game – exploring the double-grip analysis for creating analog wines

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Pages 139-159 | Received 07 Jul 2023, Accepted 20 Jan 2024, Published online: 01 Feb 2024

Figures & data

Table 1. Wine and food combinations served at each culinary station (A–D) during the four-course dinner event.

Figure 1. The Double-Grip – Two sides of the same coin (Crichton-Fock et al., Citation2023).

Figure 1. The Double-Grip – Two sides of the same coin (Crichton-Fock et al., Citation2023).

Table 2. Significant characteristic and features of analytical and analogical attributes, respectively.

Figure 2. The Wine Geometric System (Crichton-Fock et al., Citation2023).

Figure 2. The Wine Geometric System (Crichton-Fock et al., Citation2023).

Table 3. Attributes that emerge during the Double-Grip Analysis.

Table 4. Geometric image representing the mental image created by the sommelier groups based on the Wine Geometric System™, in which the size of the respective geometric symbols reflects the intensity and duration at each stage of the wine tasting experience; the attack, midpalate, and finish. These symbols, when combined, generate an overall character for the wine.

Table 5. Showcased wine labels that were created by sommelier groups based on commonly agreed-upon attributes drawn from Wordcloud. The size and repetition of each attribute served as a visual representation of its intensity within the agreed-upon wine personality, as determined by the Wine Geometric System.

Figure 3. Consumers’ experience of the quality of the wines served at the dinner event. Weighted average assessment scale 1–5 (3 = acceptable) with standard deviation.

Figure 3. Consumers’ experience of the quality of the wines served at the dinner event. Weighted average assessment scale 1–5 (3 = acceptable) with standard deviation.