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Articles

Mini-games for entrepreneurship in construction: instructional design and effects of the TYCON game

ORCID Icon, &
Pages 5059-5077 | Received 16 Mar 2021, Accepted 15 Oct 2021, Published online: 04 Nov 2021

Figures & data

Figure 1. The EntreComp “wheel” of entrepreneurship competence.

Figure 1. The EntreComp “wheel” of entrepreneurship competence.

Table 1. Selected entrepreneurial competences for gameplay.

Table 2. Overview of case leads and their learning objectives.

Table 3. TYCON game: overview of cases, tasks and game mechanisms.

Figure 2. Screengrabs of TYCON gameplay mechanisms.

Figure 2. Screengrabs of TYCON gameplay mechanisms.

Figure 3. Screengrabs of TYCON monitoring and assessment mechanisms.

Figure 3. Screengrabs of TYCON monitoring and assessment mechanisms.

Table 4. Statistics for main outcome variables (n = 97).