Abstract
Video games that utilize textiles create comfort by connecting players to their lived physical selves. They develop positive gaming and craft skills by emphasizing the basic tenets of human cognition and culture as manifested through intentionality, symbolism, and play.
Additional information
Notes on contributors
Sandra Alfoldy
Dr. Sandra Alfoldy is Professor of Craft History at NSCAD University in Halifax, Nova Scotia. She is the author and editor of four books including The Allied Arts: Craft and Architecture in Postwar Canada (2012), Neocraft (2007) and Crafting Identity: the development of professional fine craft in Canada (2005). She has curated the international exhibitions Unity and Diversity (2009–2010) and Naked Craft (2016–2017), and is Associate Curator of Fine Craft at the Art Gallery of Nova Scotia. Her forthcoming book is Craftwashing: the uses and abuses of craft in popular culture (Bloomsbury, 2018).