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CoDesign
International Journal of CoCreation in Design and the Arts
Volume 15, 2019 - Issue 4
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Original Articles

Participatory game prototyping – balancing domain content and playability in a serious game design for the energy transition

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Pages 345-360 | Received 03 Apr 2017, Accepted 20 Jul 2018, Published online: 10 Aug 2018

Figures & data

Table 1. The design, play, experience (DPE) framework. Redrawn by the authors from Winn (Citation2009).

Table 2. Overview of each stakeholder group’s contribution at each layer of the DPE framework.

Figure 1. Three stages of development of the game prototype. From left to right: prototype developed with the game designers group and tested with researchers, prototype developed with the policymakers group and tested with the members of energy initiatives group, final game prototype.

Figure 1. Three stages of development of the game prototype. From left to right: prototype developed with the game designers group and tested with researchers, prototype developed with the policymakers group and tested with the members of energy initiatives group, final game prototype.