Learning, Media and Technology
Volume 49, 2024 - Issue 2
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Articles
Video gaming and digital competence among elementary school students
Laura Scholesa Institute for Learning Sciences and Teacher Education, Australian Catholic University, Brisbane, AustraliaCorrespondence[email protected]
https://orcid.org/0000-0002-8849-2825View further author information
, https://orcid.org/0000-0002-8849-2825View further author information
Luke Roweb National School of Education, Faculty of Education and Arts, Australian Catholic University, Brisbane, Australiahttps://orcid.org/0000-0001-5027-733XView further author information
, Kathy A. Millsa Institute for Learning Sciences and Teacher Education, Australian Catholic University, Brisbane, Australiahttps://orcid.org/0000-0003-1140-3545View further author information
, Amanda Gutierrezb National School of Education, Faculty of Education and Arts, Australian Catholic University, Brisbane, Australiahttps://orcid.org/0000-0002-4934-0546View further author information
& Elizabeth Pinka Institute for Learning Sciences and Teacher Education, Australian Catholic University, Brisbane, Australiahttps://orcid.org/0000-0002-5544-3373View further author information
Pages 200-215
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Received 31 May 2022, Accepted 01 Dec 2022, Published online: 15 Dec 2022
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