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Research Article

Being enjoyably challenged is the key to an enjoyable gaming experience: an experimental approach in a first-person shooter game

Article: 1474668 | Received 31 Oct 2017, Accepted 02 May 2018, Published online: 15 May 2018

Figures & data

Table 1. Gaming experience classification accounting for the self-rewarding dimension.

Figure 1. Enjoyment-based challenge mapping.

Figure 1. Enjoyment-based challenge mapping.

Figure 2. Gaming experience/challenge correspondence mapping.

Figure 2. Gaming experience/challenge correspondence mapping.

Table 2. Round breakdown according to enjoyment-based challenge mapping.

Table 3. Round breakdown according to XPs.

Table 4. Student mean tests of DA comparisons.

Table 5. Student mean tests of DE comparisons.

Table 6. Estimates of the gamer experience model.

Figure 3. DA and DE averages over XP.

Figure 3. DA and DE averages over XP.