Figures & data
Table 1. Movement classification table for goal scoring situations analysis, modified from Bloomfield, et al. (Citation2004).
Table 2. Interpretation and definitions of movement group and movements.
Table 3. Interpretation and definitions of different modifiers.
Table 4. Frequencies and percentages of movements in EPL overall, for individual players and groups of players.
Figure 2. Percentage of involvements were movements were performed at least once. Jump and ball blocking actions are considered always as HI movements for analysis. *Significant difference from the rest of the movements of same group (all intensities or high intensity). #Significant different from linear advancing motion, change in angle run lateral advancing motion, ball blocking and jump. Linear A.M.: linear advancing motion; Change A.R.: change in angle run; Lateral A.M.: lateral advancing motion; Ball Block: ball blocking.
![Figure 2. Percentage of involvements were movements were performed at least once. Jump and ball blocking actions are considered always as HI movements for analysis. *Significant difference from the rest of the movements of same group (all intensities or high intensity). #Significant different from linear advancing motion, change in angle run lateral advancing motion, ball blocking and jump. Linear A.M.: linear advancing motion; Change A.R.: change in angle run; Lateral A.M.: lateral advancing motion; Ball Block: ball blocking.](/cms/asset/f4bc89c7-26ce-423b-bbec-3834805706d8/rsmf_a_2030064_f0002_b.gif)
Figure 3. Movement intensity percentages for all players pooled (panel a), attackers (panel b) and defenders (panel c). #Significant difference from Medium Intensity. †Significant difference from Low Intensity. Linear: linear advancing motion; Dec.: deceleration; Arc: arc run; Cross.: crossover.
![Figure 3. Movement intensity percentages for all players pooled (panel a), attackers (panel b) and defenders (panel c). #Significant difference from Medium Intensity. †Significant difference from Low Intensity. Linear: linear advancing motion; Dec.: deceleration; Arc: arc run; Cross.: crossover.](/cms/asset/8f405aaf-6f0c-4b19-9b69-90a8bc4aa946/rsmf_a_2030064_f0003_b.gif)
Table 5. Frequency and percentage of involvements were players performed at least 1 HI action.