Figures & data
Figure 1 Virtual reality glasses. (A) front view, (B) rear view, and (C) prescription glasses used with virtual reality glasses.
![Figure 1 Virtual reality glasses. (A) front view, (B) rear view, and (C) prescription glasses used with virtual reality glasses.](/cms/asset/adfbc947-5555-4eb9-b1dd-3e4d1dd80395/doph_a_131160_f0001_c.jpg)
Figure 4 Gamma correction adjustment for mobile device.
Abbrevations: VR, visual reality; APK, Android package kit.
![Figure 4 Gamma correction adjustment for mobile device.Abbrevations: VR, visual reality; APK, Android package kit.](/cms/asset/638d03c8-06d6-4232-b1b7-e8baa512e948/doph_a_131160_f0004_c.jpg)
Figure 5 Mobile device display adjustments and points to be tested. (A) gamma correction, (B) brightness adjustment, (C) left eye points, and (D) right eye points.
![Figure 5 Mobile device display adjustments and points to be tested. (A) gamma correction, (B) brightness adjustment, (C) left eye points, and (D) right eye points.](/cms/asset/160a8348-f936-4a5f-b460-07916fed5342/doph_a_131160_f0005_c.jpg)
Table 1 Point to point Spearman coefficient (r) between the two methods for each eye