Abstract
This paper suggests ways to facilitate creativity and innovation in software development. The paper applies four perspectives – Product, Project, Process, and People – to identify an outlook for software innovation. The paper then describes a new facility – Software Innovation Research Lab (SIRL) – and a new method concept for software innovation – Essence – based on views, modes, and team roles. Finally, the paper reports from an early experiment using SIRL and Essence and identifies further research.
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Acknowledgements
Thanks go to Peter Axel Nielsen, Jens Henrik Hosbond, and Jeremy Rose from Institute for Computer Science at Aalborg University for inspiring discussions. Richard Baskerville has generously offered numerous comments and suggestions for improving the paper. The usual caveats for the remaining errors apply. My students at SIRL, Morten Andersen, Søren Rode Andreasen, Lasse Bæk, and Philip Bredahl Thomsen (2006–07) and Jeppe V. Boelsmand, Rasmus Jensen, Jan Leckscheidt, and Morten Saxov (2007–08) have been indispensable for building SIRL and for the experiments. Also thanks to Søren Hansen, founder of the Aalborg University Creativity Lab, for illustrating the potential in Theatresport and improvisational theater. The Department of Computer Science at Aalborg University supported the research.
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Ivan Aaen
Ivan Aaen is Associate Professor of Computer Science at Aalborg University, Denmark. His interests include software innovation, agile software engineering and information systems. He holds a Ph.D. in computer science from Aalborg University and is a member of the ACM and IEEE Computer Society.