689
Views
20
CrossRef citations to date
0
Altmetric
Articles

Impact of the motion and visual complexity of the background on players' performance in video game-like displays

, &
Pages 1863-1876 | Received 14 Nov 2012, Accepted 30 Aug 2013, Published online: 30 Oct 2013
 

Abstract

The visual interfaces of virtual environments such as video games often show scenes where objects are superimposed on a moving background. Three experiments were designed to better understand the impact of the complexity and/or overall motion of two types of visual backgrounds often used in video games on the detection and use of superimposed, stationary items. The impact of background complexity and motion was assessed during two typical video game tasks: a relatively complex visual search task and a classic, less demanding shooting task. Background motion impaired participants' performance only when they performed the shooting game task, and only when the simplest of the two backgrounds was used. In contrast, and independently of background motion, performance on both tasks was impaired when the complexity of the background increased. Eye movement recordings demonstrated that most of the findings reflected the impact of low-level features of the two backgrounds on gaze control.

Abstract

Practitioner Summary: Variations in the low-level features of visual backgrounds may be used to control challenge in video games. Using a visually complex background will always increase game difficulty. For the simplest game tasks, background motion will also impair users' performance if background complexity is low.

Acknowledgements

Loïc Caroux was supported by a PhD fellowship from the Direction Générale de l'Armement (DGA, French Ministry of Defence) and followed in the frame of this fellowship by Didier Bazalgette.

Notes

1. Examples of recent, best-selling video games that use radial background motion: racing games (e.g. F1 2012, Codemasters, 2012) or first-person shooter games (e.g. Call of Duty: Black Ops 2, Activision, 2012). Examples of recent, best-selling video games that use lateral background motion: platform games (e.g. New Super Mario Bros U, Nintendo, 2012) or shoot'em ups (e.g. Sine Mora, Microsoft Studios, 2012).

Log in via your institution

Log in to Taylor & Francis Online

PDF download + Online access

  • 48 hours access to article PDF & online version
  • Article PDF can be downloaded
  • Article PDF can be printed
USD 61.00 Add to cart

Issue Purchase

  • 30 days online access to complete issue
  • Article PDFs can be downloaded
  • Article PDFs can be printed
USD 797.00 Add to cart

* Local tax will be added as applicable

Related Research

People also read lists articles that other readers of this article have read.

Recommended articles lists articles that we recommend and is powered by our AI driven recommendation engine.

Cited by lists all citing articles based on Crossref citations.
Articles with the Crossref icon will open in a new tab.