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Original Articles

A NEURAL NETWORK-BASED SYSTEM FOR PREDICTION OF COMPUTER USER COMFORT

Pages 781-803 | Published online: 05 Oct 2009

Abstract

This article proposes a neural network-based system for prediction of computer user comfort with respect to the existing settings of the workstation. In this context, anthropometric measures and the existing measures of a computer workstation were related to back-support comfort, distance comfort, keyboard comfort, monitor comfort, and seat comfort using two distinct modeling approaches—multiple linear regression and artificial neural network. The purpose of this article was to compare and contrast the resulting models. The data from 144 computer workstations were used and a total of 12 different data types such as shoulder to elbow, eye to buttock, pan height, monitor height, or distance from the chair were recorded. While multiple linear regression could not be used to adequately predict the computer workstation comfort, the neural network was deemed superior. This approach allows ergonomists to aid in the decision-making process of computer environment design and the prediction of the health risk in an occupational environment.

Computer-related repetitive disorders have become one of the largest problems facing ergonomists and the medical community because it is developing in epidemic proportions within the occupational environment. In previous years, the prevalence of neck and upper extremity complaints among computer users is high (Tittiranonda, Burastero, and Rempel, Citation1999; Flodgren, Heiden, Lyskov, and Crenshaw, Citation2007). Studies have shown that factors such as repetitive and stereotype movements, fixed postures, static load, insufficient recovery time, muscular fatigue, and psychosocial stress increase the risk of developing musculoskeletal symptoms (Flodgren et al., Citation2007; Tittiranonda et al., Citation1999; Jensen, Citation2003; Juul-Kristensen, S⊘gaard, Str⊘yer, and Jensen, Citation2004).

In the wake of the expanding use of computers, concerns have been expressed about their potential health effects. Researches have shown that these symptoms can result from problems with the equipment, workstations, office environment, or job design, or from a combination of these (Murray, Mass, Parr, and Cox, Citation1981). Identification and modeling of the likelihood of computer-related repetitive strain injuries (CRRSIs) by using traditional modeling tools is frequently difficult. A lack of understanding of what differentiates the disability potential of different work designs can lead to inefficient allocation of resources for prevention purposes. The etiology of musculoskeletal disorders associated with work is qualitative and more attention to modeling techniques may allow the development of models that explicitly describe the risk associated with various work designs so that specific, quantitative workplace assessments can be made (Dempsey and Westfall, Citation1997).

A number of debilitating medical conditions such as carpal tunnel syndrome, tendonitis, thoracic outlet syndrome, tenosynovitis, and low-back disorders can be caused and aggravated by using computers in an unhealthy manner. Much of the CRRSIs were solved by ergonomic perspective in literature (e.g., Kamienska, Citation1993; Arnt, Citation1983; Carter and Banister, Citation1994; Clift, Citation1989; Grandjean, Citation1987; Kroemer, Citation1992; Murray et al., Citation1981; Pascarelli and Quilter, Citation1994; Peterson, Citation1989; NIOSH, Citation1991; Houtman and Kwantes, Citation1999; Punnett and Bergqvist, Citation1997). Computer-related repetitive strain injuries have been researched by Cakir, Hart, and Stewart (Citation1979), OSHA (Citation1999), and Ulusam, Dülgeroğlu, and Kurt (Citation2001).

OBJECTIVE

The risk potential for CRRSIs due to computer tasks can be conceptualized in view of the mathematical foundation. Computer-related repetitive strain injuries may occur quite suddenly and in a nonlinear fashion.

Practitioners are interested in identifying quick methods for evaluating the risk of computer-related ergonomic injury. There are many factors impacting an individual's likelihood of developing injury. There are many potential factors (as well as many unknowns) regarding how people are affected from workstation design. It is not easy to handle the relationships between factors. The task of the industrial ergonomist is fairly difficult because the potential risk factors that may contribute to the onset of CRRSIs (e.g., carpal tunnel syndrome) interact in a complex way, and require him/her to apply elaborate data measurement and collection techniques for a realistic work condition analysis.

The main objective of this study was to develop an artificial neural network-based predictive system, which could predict comfort of the computer user according to existing settings of computer workstations (physical workplace measurements). The proposed system provides a faster response and a reduced cost compared to human experts. Such a system could be very useful in hazard analysis and injury prevention from computer tasks. In addition to this, it can be useful data to check the existing working environment.

LITERATURE ON THE USE OF ARTIFICIAL NEURAL NETWORKS FOR ERGONOMIC PROBLEMS

There are some neural network-based models to evaluate for various ergonomic problems such as automobile seat comfort prediction with statistical model and neural network process and estimating anthropometric measurements by adaptive neuro-fuzzy inference system. (e.g., Karwowski, Jarvinen, and Zurada, Citation1992; Arcand, Citation1994; Jung and Park, Citation1994; Lim, Fok, and Tan, Citation1996; Harden, Crumpton, and Killough, Citation1996; Zurada, Karwowski, and Marras, Citation1997; Carnahan and Redfern, Citation1998; Lin and Hwang, Citation1999; Chen, Kaber, and Dempsey, Citation2000; Chung, Lee, Inseok, Dohyung, and Sang, Citation2002; Kiryu, Shibai, Hayashi, and Tanaka, Citation2002; Kaya et al., Citation2003; Lee, Karwowski, Marras, and Rodrick, Citation2003; Chen, Kaber, and Dempsey, Citation2004; Kolich, Seal, and Taboun, Citation2004).

Chen et al. (Citation2004) used neural networks for data classification problems. They developed a method to predict the risk of inquiries in industrial jobs. Jung and Park (Citation1994) predicted and analyzed the human reach posture with backpropagation method. Arcand (Citation1994) examined neural networks as a tool for optimizing the placement of icons in an interface. Lin and Hwang (Citation1999) used neural networks to achieve dynamic task allocation in a flexible manufacturing system. Chen et al. (Citation2000) modeled a neural network for prediction of musculoskeletal disorder risk such as low-back disorder risk associated with industrial jobs. Kiryu et al. (Citation2002) estimated the ratings of perceived exertion from objective indices such as muscular fatigue-related indices and the heart rate, using a feed-forward type artificial neural network. Lim et al. (Citation1996) coped with investigation of the posture and motion by using neural network. Harden et al. (Citation1996) investigated the use of artificial neural networks as a tool for predicting the need for accommodations in the workplace. Carnahan and Redfern (Citation1998) developed a low back injury risk classifier using evolutionary computation. Chung et al. (Citation2002) used a neural network approach to predict the whole-body postural stresses from the body joint motions.

Techniques such as artificial neural networks (ANNs) have been proposed as methodologies to develop risk models of the often-complex relationships between task, workplace, and worker characteristics and the risk of work-related musculoskeletal disorders. Recently, ANNs have been investigated as to their effectiveness for modeling Low Back Disorders (LBD) risk (Karwowski et al., Citation1992; Zurada et al., Citation1997; Chen et al., Citation2000).

The researchers have demonstrated the use of advanced statistical methods including logistic regression and generalized additive models (e.g., Dempsey and Westfall, Citation1997; Marras et al., Citation1993) and ANNs (e.g., Zurada et al., Citation1997) to predict musculoskeletal disorder risk associated with occupational exposures. These methods have produced varying prediction accuracy depending upon the task factors examined and the accuracy of the historical data used for model development. However, neural networks have been shown to yield superior predictive capability in comparison to, for example, multiple linear regression models.

METHOD

Experimental Data for Model Development

The experimental data for model development were collected by students at University of Gaziantep, Industrial Engineering Department in regard of a project of Human Factors Engineering lecture. The students collected the existing settings of computer users. The data from 144 computer workstations such as bank and laboratory were used (some data were eliminated). A total of 12 different data type were recorded by students. The collected data were shoulder to elbow (measure from user elbow tip to the top of the user's shoulder), elbow to fingertip (measure from the user's elbow tip to the tip of the user's fingers), shoulder to buttock (while seated upright, measure from the top of the seat pan to the top of the user's shoulder), Eye to buttock (while seated upright, measure from the top of the seat pan to the user's eye level), Back to buttock (while seated upright, measure the top of the seat pan to the user's belt-line), Knee to foot (measure from the back of the user's knee to the underside of the user's heel), Back support height (measure from the center of the back support to the floor), arm support height (measure from the top of the arm support to the floor), pan height (measure from the top of the seat pan to the floor), monitor height (measure from the top of the monitor screen to the floor), keyboard height (measure from the top of the keys to the floor), distance from chair (measure from the back support to the front of the keyboard).

In order to evaluate the comfort of the computer user in his/her existing workstation, collected data were entered “Kairos” expert system (http://www.peaktechnology.co.nz). The Kairos computer safety is a toolkit to investigate the problems of musculoskeletal disorders among computer users. To protect against computer-related health problems, computer users need to set their workstations up correctly and to work safely. It monitors the users' mouse and keyboard use and warns them when they're working in an unhealthy manner. The software is effective within even the most deadline-driven workplaces, including call centers. It also provides a tool that enables each computer user to ergonomically customize his or her workstation. To create the real data of the existing setting of workplaces in the real world condition, we used an expert system called a Kairos 7.2 (Peak Technology Ltd., Wellington, New Zealand). Naturally, the analyses of the Kairos expert system was compared to the developed neural network prediction model.

The collected data were evaluated with a trial version of Kairos 7.2. Kairos 7.2 gave a workstation analysis of each computer user. A total of 144 evaluations were obtained. Kairos's workstation reports involve back support height, arm support height, pan height, monitor height, keyboard height, and distance from chair. In this study, these workstation records (analyses) were regarded as comfort indicators. According to the Kairos 7.2 results, arm support and distance from chair comfort indicators can be too close, okay, or too far. Back support comfort, pan comfort, monitor comfort, and keyboard comfort indicators can be too low, okay, or too high.

The second was a neural network developed with the help of Alyuda NeuroIntelligence 2.2 (Neo Digital, Inc., 2001–2008, Los Altos, CA). As part of this process, input neurons were created for every input variable (shoulder to elbow, elbow to fingertip, shoulder to buttock, eye to buttock, back to buttock, knee to foot, back support height, pan height, monitor height, keyboard height, and distance from chair) and an output neuron was created for the output variable (back comfort, distance comfort, keyboard comfort, monitor comfort, and pan comfort).

Training, Test, and Validation Datasets

Training, test data, and validation sets were selected for back support comfort, pan comfort, monitor comfort, keyboard comfort, and distance from chair separately. For back support comfort, the order of 100 (69.44%) existing setting of computer users in the training set were randomized. The 22 (15.28%) and 22 (15.28%) of existing settings of computer users in the test set and validation set were randomized respectively. For the remaining comforts, some randomization was applied with small differences. The purpose of breaking the data into a training set, test, and validation set was to provide a check on a real-world situation. The training set was used to train the neural network, a procedure that reduces the least square error between the correct response and the actual response until an acceptable overall error is reached. New data that the system had not been exposed to were then presented to the network, and its performance on these new data patterns was evaluated.

Network Input Parameters

Each observation in the training data contained the 11 variables that described the existing settings of a user workstation. These variables were as follows: (1) shoulder to elbow, (2) elbow to fingertip, (3) shoulder to buttock, (4) eye to buttock, (5) back to buttock, (6) knee to foot, (7) back support height, (8) pan height, (9) monitor height, (10) keyboard height, and (11) distance from chair. Measurements of arm support height were removed due to abnormality of data.

The prediction variables were five comfort indicators. These are back support comfort, distance comfort, pan comfort, monitor comfort, and keyboard comfort. These variables were used only as a teacher's response during the network's training using a batch back-propagation algorithm. A batch back propagation for networks of any size can be used. A batch back propagation algorithm is the most popular algorithm for training of multi-layer perceptions. The performance of a batch back-propagation algorithm depends on convergence, tune-up of the learning rate and momentum parameters, and high probability of getting caught in local minima.

Network Architecture

The best feed-forward neural networks architecture with batch back-propagation have been searched. All tested network architectures contained from 4 to 28 neurons in a single hidden layer, and 3 neurons in the output layer. The searching of the best network architecture for comfort indicators was made in order. In all calculations, the neurons were fully connected. For example, for the network architecture of back support comfort, the least number of misclassifications was obtained for the network with 11 neurons and 2 neurons in a single hidden layer and three output layers (Figure ), respectively. Therefore, this network structure was chosen for further consideration. The network accepted 11 inputs (previously mentioned) and 3 outputs trained for values are too low, okay, and too high, respectively. The network architecture of the back support comfort and the other network architectures of comfort indicators have been given in Table . In the next section, the remaining comfort prediction results were presented in terms of network performance and quality of comfort predictions.

FIGURE 1 The architecture of the neural network used for back support comfort prediction system.

FIGURE 1 The architecture of the neural network used for back support comfort prediction system.

TABLE 1 The Architecture of the Neural Networks Used for System Training Purposes

The learning rate and the momentum used in training were 0.1 for all comfort indicators. The learning rate is a control parameter, which affects the changing of weights. The bigger learning rate causes larger weight changes by each iteration. The momentum is a control parameter that effects the changing of weights. The greater the momentum, the more the current weight change is affected by the weight change that took place during the previous iteration.

RESULTS

Network Performance and Quality of Comfort Predictions for Back Support Comfort

After training of the network for back support comfort, the developed prediction system could predict 98 out of 100 cases in training sets correctly. In other words, correct classification rate (CCR) of the proposed system for a training set could attain 98%. The CCR of the validation set is 90.90%. At the end of the training, the mean of the training set, validation set, and test set of CCR are 91%, 95.45%, 86.36%, respectively. Sample confusion matrix for back support comfort is given in Table . Training speed (iteration/second) was 409.858618. There are four different stopping conditions including the maximum number of iterations, minimum absolute error, minimum relative error, and minimum error improvement thresholds. The stopping condition is determined by minimum error improvement thresholds and if the minimum error improvement threshold is less than or equal to 3%, training is stopped. At the end of the iteration number (63855), the desired stop condition has been attained for back support comfort training data. The same stopping conditions were applied to the rest of the training sets.

TABLE 2 Confusion Matrix for Back Support Comfort with Training Set, Validation Set, and Test Set

According to network statistics, the weights of the importance (input importance) are 0.009495% for shoulder to elbow, 0.30389% for elbow to fingertip, 0.650787% for shoulder to buttock, 0.482542% for eye to buttock, 24.051404% for back to buttock, 20.256105% for knee to foot, 41.442627% for back support height, 3.525766% for pan height, 6.256698% for monitor height, 5.581848% for keyboard height, and 1.493451% for distance from chair.

Network Performance and Quality of Comfort Predictions for Distance Comfort

After training of the network for distance comfort, the developed prediction system could predict 100 out of 100 cases in a training set correctly. The CCR of the validation set is 86.956522%. At the end of the training, the mean of the training set, validation set, and test set of the CCR are 95.918367%, 91.304348%, 95.652174%, respectively. Sample confusion matrix for distance comfort is given in Table . The training speed (iteration/second) was 359.049276. At the end of the iteration number (20035), the desired stop condition has been attained for distance comfort data.

TABLE 3 Confusion Matrix for Distance Comfort with Training Set, Validation Set, and Test Set

According to network statistics, the weights of the importance (input importance) are 10.630778% for shoulder to elbow, 2.46053% for elbow to fingertip, 5.157042% for shoulder to buttock, 4.268731% for eye to buttock, 8.473599% for back to buttock, 0.24711% for knee to foot, 1.314193% for back support height, 0.584615% for pan height, 3.358437% for monitor height, 0.375626% for keyboard height, and 63.129338% for distance from chair.

Network Performance and Quality of Comfort Predictions for Keyboard Comfort

After training of the network for keyboard comfort, the developed prediction system could predict 97.959184 out of 100 cases in a training set correctly. The CCR of the validation set is 73.913043%. At the end of the training, the mean of the training set, validation set, and test set of the CCR are 97.959184%, 73.913043%, and 73.913043%, respectively. Sample confusion matrix for keyboard comfort is given in Table . Training speed (iteration/second) was 143.676235. At the end of the iteration number (20172), the desired stop condition has been attained for keyboard comfort data.

TABLE 4 4Confusion Matrix for Keyboard Comfort with Training Set, Validation Set, and Test Set

According to network statistics, the weights of the importance (input importance) are 11.990836% for shoulder to elbow, 5.329607% for elbow to fingertip, 13.155575% for shoulder to buttock, 1.611735% for eye to buttock, 4.730807% for back to buttock, 12.664113% for knee to foot, 6.605948% for back support height, 6.980112% for pan height, 5.760722% for monitor height, 18.175792% for keyboard height, and 12.994754% for distance from chair.

Network Performance and Quality of Comfort Predictions for Monitor Comfort

After training of the network for monitor comfort, the developed prediction system could predict 100 out of 100 cases in training sets correctly. The CCR of the validation set is 95.652174%. At the end of the training, the mean of the training set, validation set, and test set of CCR are 100%, 95.65174%, and 91.304348%, respectively. Sample confusion matrix for monitor comfort is given in Table . Training speed (iteration/second) was 140.347315. At the end of the iteration number (8477), the desired stop condition has been attained for monitor comfort data.

TABLE 5 Confusion Matrix for Monitor Comfort with Training Set, Validation Set, and Test Set

According to network statistics, the weights of the importance (input importance) are 1.451825% for shoulder to elbow, 1.526486% for elbow to fingertip, 12.147447% for shoulder to buttock, 12.973352% for eye to buttock, 1.644906% for back to buttock, 7.210242% for knee to foot, 2.312249% for back support height, 0.46942% for pan height, 57.68025% for monitor height, 0.58375% for keyboard height, and 2.000071% for distance from chair.

Network Performance and Quality of Comfort Predictions for Pan Comfort

After training of the network for pan comfort, the developed prediction system could predict 100 out of 100 cases in the training set correctly. The CCR of the validation set is 73.913043%. At the end of the training, the mean of the training set, validation set, and test set of the CCR are 96.938776%, 86.956522%, 78.26087%, respectively. Sample confusion matrix for seat comfort is given in Table . Training speed (iteration/second) was 250.734071. At the end of the iteration number (10581), a desired stop condition has been attained.

TABLE 6 Confusion Matrix for Pan Comfort with Training Set, Validation Set, and Test Set

According to network statistics, the weights of the importance (input importance) are 7.85719% for shoulder to elbow, 3.672326% for elbow to fingertip, 1.311055% for shoulder to buttock, 4.192335% for eye to buttock, 5.379389% for back to buttock, 39.527461% for knee to foot, 8.950568% for back support height, 8.216675% for pan height, 9.659929% for monitor height, 5.055615% for keyboard height, and 6.177458% for distance from chair.

Descriptive statistics, together with a one-way ANOVA (degree of significance was set to 0.05) were used to determine which of the inputs could be used to evaluate the comfort of the computer workstations. For the one-way ANOVA, the independent variables were (1) back support comfort, (2) distance comfort, (3) monitor comfort, (4) keyboard comfort, and (5) pan comfort. Dependent variables were (1) shoulder to elbow, (2) elbow to fingertip, (3) shoulder to buttock, (4) eye to buttock, (5) back to buttock, (6) knee to foot, (7) back support height, (8) pan height, (9) monitor height, (10) keyboard height, and (11) distance from chair.

Data from 144 workstations were used to develop a multiple linear regression model with a Minitab Inc. (Minitab Inc., 2006, PA, USA) statistical software package. The relationship between each of the 11 input variables and back support comfort, distance comfort, monitor comfort, keyboard comfort, and pan comfort (output variables representing comfort) was examined using Pearson product moment correlation coefficients (Table ). In terms of back support comfort, only six of the input variables (shoulder to buttock, eye to buttock, back to buttock, knee to foot, back support height, keyboard height) were statistically related to the back support comfort. Only three of the input variables (shoulder to elbow, elbow to fingertip, and distance from chair) were statistically related to the distance comfort. For keyboard comfort, only five of the input variables (shoulder to buttock, eye to buttock, back to buttock, pan height, keyboard height) were statistically related. Only six of the input variables (shoulder to elbow, shoulder to buttock, eye to buttock, back to buttock, knee to foot, monitor height) were statistically related to monitor comfort and finally only four of the input variables (knee to foot, pan height, keyboard height, distance from chair) were related to pan comfort. The significance level is 0.05 for p value. The result obtained was that input variables were linearly related to back support comfort, distance comfort, keyboard comfort, monitor comfort, and seat comfort.

TABLE 7 Relationship Between Predictor Variables and Comfort Variables

It is possible to develop a multiple linear regression model with significant input variables (p ≤ 0.05) for all comfort variables. The linear model of back support comfort and the rest of the comfort variables can be expressed, respectively, as follows:

The outputs from Minitab for the our prediction problem are presented in Table . Examination of these outputs lead to the following observations. In terms of back support comfort, the standard error of the estimate is 0.540027 for back support comfort, 0.438777 for distance comfort, 0.775927 for keyboard comfort, 0.419843 for monitor comfort, and 0.616084 for pan comfort. These values are a measure of the amount that the actual values differ from the fitted values. The regression equation explains 40.3% of the variation in back support comfort, 15.6% of the variation in distance comfort, 23.1% of the variation in keyboard comfort, 50.9% of the variation in monitor comfort, and 37.4% of the variation of pan comfort (Table ). The regression slope coefficients of all the comforts were tested to determine whether they were different from zero. The computed F values for all comforts (Table ) are used to test for the significance of the regression. The large F ratio and the small p value show that the regression is significant. In this case, the t statistic of −2.01 for shoulder to buttock variable and its p (0.047) value indicate the coefficient of shoulder to buttock is not significantly different from zero (accept H o : β1 = 0). The small t statistic of −0.95 for eye to buttock variable and its large p (0.345) value indicate the coefficient of eye to buttock is not significantly different from zero. The t statistics of −0.75 for back to buttock and its large p (0.456) value indicate that the coefficient of eye to buttock is not significantly different from zero. The large t statistics of −5.30 of knee to foot and its small p (0.000) value indicate the coefficient of the knee to foot is significantly different from zero (reject H o : β1 = 0). The large t statistics of 6.56 of back support height and its small p (0.000)

TABLE 8 One-Way ANOVA for Comfort Inputs

value indicate the coefficient of the back support height is significantly different from zero. The t statistics of −1.87 for keyboard height and its p (0.063) value indicate that the coefficient of keyboard height is not significantly different from zero. In terms of distance comfort, it has been seen that the coefficients of elbow to fingertip and the distance from that chair are significantly different from zero. The coefficients of back to buttock and keyboard height in the regression equation for keyboard comfort are significantly different from zero. The coefficients of back to buttock, knee to foot, and monitor height are significantly different from zero in terms of monitor comfort and finally the coefficients of knee to foot, pan height, and distance from chair are significantly different from zero. In summary, the coefficients of shoulder to buttock, eye to buttock, back to buttock, and keyboard height can be dropped from the regression function of back support comfort. The coefficient of shoulder to elbow can be dropped from the regression function of distance comfort. The coefficient of shoulder to buttock, eye to buttock, and pan height can be dropped from the regression function of keyboard comfort. The coefficient of shoulder to elbow, shoulder to buttock, and eye to buttock can be dropped from the regression function of monitor comfort. The coefficient of keyboard height can be dropped from the regression function of pan comfort.

It has been seen that some of the relationships were nonlinear. This became apparent when the input variables were plotted against the comfort variables in a separate exercise. This was not a surprising result. Since one-to-one relationships were not as straightforward as one would hope, the data were assumed to be beset with several important interactions and levels of nonlinearity. This triggered the application of a neural network approach.

Whereas there are five comfort indicators, only pan comfort prediction results were shown in Tables . There were many results (data) of the neural system-based prediction of the remaining comfort indicators for training set, validation set, and test set.

TABLE 9 Results of the Neural System-Based Prediction of Pan Comfort for Training Set

TABLE 10 Results of the Neural System-Based Prediction of Pan Comfort for Validation Set

TABLE 11 Results of the Neural System-Based Prediction of Pan Comfort for Test Set

CONCLUSION AND DISCUSSION

This research found that an artificial neural network could be used to adequately predict computer user comfort with respect to the existing settings of a workstation. In addition to an artificial neural network, a multiple linear regression model was developed to predict computer user comfort. The neural network was deemed superior to the regression model because it explained more of the variance in comfort with a lower average error. The neural network's ability to deal with interaction effects is offered as the principle reason for its superior performance.

The neural network, which considers a larger number of inputs, is also more useful to settings of a computer workstation because constraints that are an inevitable part of the design process are less limiting. That is, the more options design teams (ergonomists) have for how to improve comfort, the better. Note also that the regression model is inadequate in explaining the comfort of a computer user. The neural network considers all the existing settings of the workstation. For this reason, the neural network is capable of determining how a particular set of inputs will affect a more focused subset of a target population.

Based on the neural networks, the most important predictors were back support height for back support comfort, distance from chair for distance comfort, keyboard height for keyboard comfort, monitor height for monitor comfort, and knee to foot for pan comfort. This raises an interesting discussion topic in that how and why these dominant measurements effect the comfort of computer users.

Based on the multiple linear regression model, it has been seen that some physical measurements are more active and significant than others. For example, shoulder to elbow, elbow to fingertip, and distance from chair are significant in predicting distance comfort.

Having established that a neural network can be used to predict comfort of a computer user, future research should focus on the derivation of an optimized set of inputs (i.e., a set of inputs that will result in maximum comfort). These can be done with optimization algorithms. Once completed, the findings could be published in the form of computer workstation comfort design guidelines/standards. Perceptions of computer workstation comfort are constantly changing. A comfortable computer workstation from 1980, for example, would probably not be considered comfortable today. This suggests that prediction models, in order to remain useful, will need to be periodically updated. Ergonomists, computer users, and computer suppliers will play a vital role in specifying new computer workstation designs.

In order to protect against computer-related health problems and injuries, employers need to be sure that their computer users are aware of the hazards of computer use and have the skills and tools to set their workstations up correctly and to work safely. The neural network-based system can be used specifically to prevent computer fatigue and computer-related health problems. It is also beneficial to assist ergonomic positioning of your computer and prediction of the health risk in an occupational environment. To the best of our knowledge, this article describes the first neural network-based approach applied to analyzing the existing settings of a computer workstation and user.

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