800
Views
9
CrossRef citations to date
0
Altmetric
Articles

Situating Approaches to Interactive Museum Guides

, , , &
Pages 367-383 | Received 01 May 2008, Published online: 11 Dec 2008
 

Abstract

This paper examines the current state of museum guide technologies and applications in order to develop an analytical foundation for future research on an adaptive museum guide for families. The analysis focuses on three critical areas of interest in considering group and social interaction in museums: tangibility – the role of tangible user interfaces; interaction – visit types and visit flows; and adaptivity–user modeling approaches. It concludes with a discussion of four interrelated trajectories for interactive museum guide research including embodied interaction, gameplay, transparent and opaque interaction and the role of personal digital assistants.

Notes

1. In discussing PDAs, further consideration should be given to impact of the changes in industry and use of smartphones. The growing prevalence and comfort with smartphones will have an impact on the role PDAs in museums; in particular, visitors will have expectations of using their own mobile devices through downloadable software or online applications.

Log in via your institution

Log in to Taylor & Francis Online

PDF download + Online access

  • 48 hours access to article PDF & online version
  • Article PDF can be downloaded
  • Article PDF can be printed
USD 53.00 Add to cart

Issue Purchase

  • 30 days online access to complete issue
  • Article PDFs can be downloaded
  • Article PDFs can be printed
USD 447.00 Add to cart

* Local tax will be added as applicable

Related Research

People also read lists articles that other readers of this article have read.

Recommended articles lists articles that we recommend and is powered by our AI driven recommendation engine.

Cited by lists all citing articles based on Crossref citations.
Articles with the Crossref icon will open in a new tab.