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Research Reports

Usability of RPG-based Learning Framework

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Pages 643-653 | Published online: 31 May 2016
 

ABSTRACT

The study assessed the usability of the Role-Playing Game-based Learning Framework (RPG LF) using the System Usability Scale (SUS). The test was conducted on a group of 35 undergraduates who played the sample implementation of the RPG LF. The study concluded with the respondents giving positive feedback on the use of the RPG LF for learning. Detailed probing into gender comparison and academic age group comparison revealed more details about the usability of RPG LF. There was not much difference between the sexes. Younger academic age group demonstrated more uncertainty compared to their seniors in terms of the usability of RPG LF. The study also factorized the original SUS data into 8-question Usability scale and 2-question Learnability scale, respectively. The findings were in line with the findings by other researchers that the 8-question Usability scale is a good substitute for the original 10-question SUS and is a better candidate in comparison to the 2-question Learnability scale. The study concluded that the RPG LF is a good framework to implement game into enhancing learning experience and suggested for longitudinal study to be conducted to assess the effectiveness of RPG LF.

Acknowledgments

The authors would like to thank CISCO Networking Academy for the consent given to use the CISCO Aspire as the subject for study in this research work.

Funding

This study is funded by Multimedia University, Malaysia (MMUI/150068).

Additional information

Funding

This study is funded by Multimedia University, Malaysia (MMUI/150068).

Notes on contributors

Meng Chew Leow

Meng Chew Leow is a PhD student at Multimedia University, Malaysia. His research interest is in game-based learning, specifically in role-playing game-based learning. He is also interested in system science, practical spirituality, and philosophy.

Lillian Yee Kiaw Wang

Lillian Yee Kiaw Wang is a PhD student at Multimedia University, Malaysia. Her research interest is in e-learning, specifically on cloud-based learning systems. She received her master’s degree in engineering several years ago.

Siong Hoe Lau

Siong Hoe Lau is interested in human–computer interfaces, specifically in the area of new interfaces for better human–computer interaction. He is also interested in educational science and innovative computer applications. He is currently the dean for Faculty of Information Science & Technology at Multimedia University, Malaysia.

Choo Kim Tan

Choo Kim Tan is a lecturer of the Faculty of Information Science & Technology at Multimedia University, Malaysia. Her research interest is in educational science, specifically in the area of improving the teaching of mathematics using technology.

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