695
Views
8
CrossRef citations to date
0
Altmetric
Research Article

Augmented Reality of 3D Content Application in Common Operational Picture Training System for Army

ORCID Icon &
Pages 1899-1915 | Published online: 18 May 2021
 

ABSTRACT

The purpose of this article is to discuss how to improve the ways the Taiwanese Ground Forces use the common operational picture (COP) for training to improve the efficacy of tactical training and understanding of the combat field. Augmented Reality (AR) has made huge progress in the past decade and is widely applied in education, industrial sector, medical industry, military industry. More attention is focused on training simulations for soldiers and improving battlefield perception systems. The application of AR in tactical training is still an emerging realm of research but has a huge potential. Related studies have shown the application and technical limitations of AR technology in the military field. Then, using a user-oriented research method, a tactical training system based on 3D augmented reality is proposed and constructs a system prototype to combine virtual information with the real environment and provide the advantages of intuition, interaction, and information visualization. The experiment had an experimental group and control group, and an independent sample “t” was tested for evaluation and comparison. The experimental results show that the understanding of battlefield situations and tactical actions in the AR-based tactical teaching system has changed significantly. The system prototype and experimental content provide useful contributions to the tactical teaching of the Army Academy, and it can be used as a reference for the development of AR in future military applications.

Disclosure of potential conflict of interest

No potential conflict of interest was reported by the authors.

Notes

1. The geographical area where information that will satisfy a specific information requirement can be collected. NAIs usually selected to capture indications of threat are Course of Action (COA) but also may be related to conditions of the battlefield.

2. Identifying assets the threat needs to make each COA successful high value targets and where they can be expected to appear on the battlefield.

Additional information

Funding

This study is supported in part by the Ministry of Science and Technology of the Republic of China under contract numbers MOST 108-2511-H-606 −001.

Notes on contributors

Chia-Chi Mao

Chia-Chi Mao is an assistant professor in the Department of Applied Arts, Fu Hsing Kang College, NDU.ROC and teaches courses in digital art, computer graphics, and 3D computer animation. Currently working on the fields of technology art and augmented reality applications.

Chien-Hsu Chen

Chien-Hsu Chen is a Professor of Industrial Design at National Cheng Kung University, Life Member of the Ergonomic Society of Taiwan, and the Taiwan Institute of Kansei. He got Ph.D. degree from University of Texas, Arlington, the USA in 1996. His research is ergonomic, interaction design, and augmented reality application.

Log in via your institution

Log in to Taylor & Francis Online

PDF download + Online access

  • 48 hours access to article PDF & online version
  • Article PDF can be downloaded
  • Article PDF can be printed
USD 61.00 Add to cart

Issue Purchase

  • 30 days online access to complete issue
  • Article PDFs can be downloaded
  • Article PDFs can be printed
USD 306.00 Add to cart

* Local tax will be added as applicable

Related Research

People also read lists articles that other readers of this article have read.

Recommended articles lists articles that we recommend and is powered by our AI driven recommendation engine.

Cited by lists all citing articles based on Crossref citations.
Articles with the Crossref icon will open in a new tab.