ABSTRACT
In this study, interactions of pre-school children with the augmented reality (AR) applications have been examined in terms of student-material, student-teacher and student-student dimensions. For this study, an embedded mixed design has been preferred. The sample has consisted of 25 children in the age range of 5–6. It is determined that there are significant differences in the interactions of pre-school children in entertaining and educational AR applications. However, there is no significant difference in educational AR activities with limited and flexible interaction. In addition, there are significant differences between children in student-material, student-teacher, student-student and total interaction levels. It is also revealed that children generally enjoy using AR application and love it and want to use it again. In this context, this study is expected to guide teachers or program designers in creating interactive environments or materials with AR technology.
Acknowledgments
This study was carried out as part of the master thesis (ID: 585634) entitled “An Examination of Pre-School Education Children’s Interactions with Augmented Reality Applications”.
Disclosure of potential conflict of interest
The authors declare that they have no conflict of interest.
Ethical approval
All procedures performed in studies involving human participants were in accordance with the ethical standards of the institutional and/or national research committee and with the 1964 Helsinki declaration and its later amendments or comparable ethical standards.
Informed consent
Informed consent was obtained from all individual participants included in the study.
Additional information
Notes on contributors
Selma Albayrak
Selma Albayrak is a computer education teacher and completed a master education at the Department of Computer Education & Instructional Technology. Her research interest is augmented reality in early childhood education.
Rabia Meryem Yilmaz
Rabia Meryem Yilmaz is currently an Associate Professor at the Department of Software Engineering. She has received her Ph.D. degree in Department of Computer Education from Ataturk University in Turkey. Her research interests include computer-based instruction, augmented reality, 3D virtual worlds, instructional design and research methods.