Abstract
In this paper, we empirically investigate VR users’ subjective experiences of realism. We conceptualise two operationally distinct processes: a top-down critical evaluation of realism and a bottom-up felt experience of realism. Study 1 investigated the latent factor structure of a measure of subjective realism responses to different virtual environments. Results indicated a three-factor structure: (i) felt realism – user’s feelings of realism, (ii) perceptual realism – evaluation of the realism of stimulus form or perceptual elements, and (iii) conceptual realism – evaluation of stimulus content or conceptual elements. Study 2 investigated the effect of two “objective realism” manipulations on the three “subjective realism” factors. We manipulated the visual quality and normality of the virtual setting. Results indicated that participants rated abnormal environments lower in perceptual realism and conceptual realism. However, the abnormal environments were reported higher in felt realism. The findings demonstrate the power of abnormal and “unreal” environments in inducing subjective realism for entertainment users. Due to COVID-19 restrictions, this research was conducted using 360 video stimuli, future research should test these findings with full HMD VR.
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No potential conflict of interest was reported by the author(s).
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Notes on contributors
Lauren Christophers
Lauren Christophers is an Assistant Professor at UCD School of Psychology, Dublin. Lauren’s research interests include cognitive and emotional responses to immersive storytelling and the uses of media and storytelling for supporting post-acute patient rehabilitation.
Patrick Mulvaney
Patrick Mulvaney is a PhD candidate at University College Dublin (UCD) School of Psychology. He received a bachelor of science degree in Computer Applications at Dublin City University, and a Master of Science in Cognitive Science at UCD. His interests include VR tool development, social anxiety, and therapy.
Brendan Rooney
Brendan Rooney is Director of the Media and Entertainment Psychology Lab at UCD School of Psychology, Dublin. Brendan’s research interests include perception and emotion, in the context of media, arts, and entertainment. Brendan is a member and Fellow of the Society for the Cognitive Studies of the Moving Image.