Abstract
To understand the different interactive behavioural patterns of designers at different design capability level in collaborative design, this study tries to reveal the interactive behaviours in the novice team, competent team and expert team respectively. The results show that during collaborative design, the team members adopted 4 interactive behaviours alternately, which resulted in 12 interactive behaviour stimulation modes. Moreover, designers in the three categories of teams displayed different interactive behaviours and interactive behaviour stimulation modes. Design educators can guide low-level designers according to the interactive behaviours and interactive behaviour stimulation modes of high-level ones. These findings are meaningful for assessing and promoting teamwork in design education.
Acknowledgements
The authors would like to thank all participants in this research.
Disclosure Statement
No potential conflict of interest was reported by the author(s).
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Notes on contributors
Xing Du
Xing Du is a doctoral candidate in the School of Design at Hunan University. Her research interests are focused on design education, service design, and design ideation activities.
Tie Ji
Tie Ji is a professor in the School of Design at Hunan University. His research interests are focused on social innovation, design education and cooperative design. He has engaged in a series of key projects and published many papers in journals and international conferences.
Ying Hu
Ying Hu is an associate professor in the School of Design at Hunan University. She holds a PhD degree in Design and Arts, and her research focuses on interaction and service design, especially design ideation activities.