ABSTRACT
This paper describes an experimental project that aims to investigate the scope of methodological and technical possibilities of using 360° videos for experiencing authored drama. In particular, it examines how a work written for the medium of theatre, with a traditional audience-drama relationship of viewer invisibility and non-participation, might translate into a viewing experience as a VR drama. The technical and dramaturgical issues arising from this are discussed. Specifically, the shared voyeuristic quality of both media is examined. Is the invisible viewer of VR drama in the invidious role of Glaucon’s iniquitous shepherd Gyges, or does the medium give invisibility a cloak of aesthetic value?
Acknowledgements
Special thanks to Martin Baxter, Zane Dedlow, Miguel Rodrigues Fonseca, Amirul Hussain, Simeon Willis for their participation in the filming.
Disclosure statement
No potential conflict of interest was reported by the authors.
ORCID
James Martin Charlton http://orcid.org/0000-0001-9066-4705
Magnus Moar http://orcid.org/0000-0002-9489-9795
Notes
1 The test shoot can be found at https://www.youtube.com/watch?v=TcSQkr7j_fs.