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Articles

Chess training for improving executive functions and invasion game tactical behavior of college student athletes: a preliminary investigation

ORCID Icon, , , , & ORCID Icon
Pages 380-396 | Received 08 Jan 2021, Accepted 07 Sep 2021, Published online: 15 Oct 2021
 

ABSTRACT

Background

Within team sports, players’ ability to inhibit inappropriate behavioral responses and flexibly adapt to upcoming challenges relates significantly to their game performance. As such, there have been calls for cognitively fostering programs to form the basis of game teaching and coaching practice. However, only few studies have tested so far the effects of purposefully designed perceptual-cognitive interventions on players’ tactical performance.

Purpose

The purpose of this study was to evaluate whether a chess-based intervention designed to train invasion-game athletes’ executive functions (EFs) could positively impact their tactical game behaviors.

Methods

Twenty-six invasion-game athletes, 19 to 20 years old (M = 20.58, SD = 1.74) participated in the study and were randomly assigned to a chess group (ChG) (n = 13) and a control group (CG) (n = 13). The ChG participated in a 10-week chess training program designed to foster EFs, while the CG received no special treatment. Pre-and-post measures were completed using: (a) core EF tests and (b) the game performance assessment instrument.

Results

After the intervention, the ChG group showed improvement in working memory and selective attention (cool EFs; higher memory span, fewer errors on incongruent stimuli), as well as decision-making and flexibility in passing (tactical behaviors; more appropriate passes, variety in passes), whereas no such changes were recorded for the CG. Further, there were no differential changes in cognitive flexibility and affective decision making (cool and hot EFs), as well as support, originality and fluency in passing (tactical behaviors) for the two groups as a function of time.

Conclusion

By embracing the idea of situated cognition, the current study provides some initial evidence for the linkage between perceptual-cognitive training and team sport performance, suggesting that EFs – as fundamental cognitive processes – can be trained to work in conjunction with the cognitive components of game performance within sport settings. The results of this work are discussed in the context of cognitive and game teaching research, extending current knowledge and understanding of how lab-based and sport training methods can be effectively combined and delivered.

Acknowledgements

We would like to thank Professor Konstantinos Karteroliotis, School of Physical Education and Sport Science, National and Kapodistrian University of Athens, Greece, for his expert advice, collegiality and kind support throughout this project.

Disclosure statement

No potential conflict of interest was reported by the author(s).

Notes

1 Activities included move selection and positional evaluation in a manner reminiscent of Diamond and Ling's (Citation2016) concept of ‘progressive deepening’ proposed as a basic strategy relevant to making choices in chess. Progressive deepening equates with chess players’ ability to cyclically organize existing thoughts with newly discovered information. Diamond and Ling (Citation2016) proved that through processes of ‘observation-test-evaluation’ chess players manage to integrate incoming information with sample task variations based on which they organize goal-directed thought and choice processes.

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