ABSTRACT
To quantify and compare the maximum running intensities during rugby union match-play.
Running intensity was quantified using micro-technology devices (S5 Optimeye, Catapult) from 202 players during 24 matches (472 observations). Instantaneous speed was used to calculate relative distance (m·min−1) using a 0.1 s rolling mean for different time durations (15 and 30 s and 1, 2, 2.5, 3, 4, 5, and 10 min). Data were analysed using a linear mixed-model and assessed with magnitude-based inferences and effect sizes (ES).
Running intensity for consecutive durations (e.g., 15 s vs. 30 s, 30 s vs. 1 min, etc.) decreased as time increased (ES = 0.48–2.80). Running intensity was lower in forwards than backs during all durations (−0.74 ±0.21 to −1.19 ±0.21). Running intensity for the second row and back row positions was greater than the front row players at all durations (−0.58 ±0.38 to −1.18 ±0.29). Running intensity for scrum halves was greater (0.46 ±0.43 to 0.86 ±0.39) than inside and outside backs for all durations besides 15 and 30 s.
Front rowers and scrum halves were markedly different from other sub-positional groups and should be conditioned appropriately. Coaches working in academy rugby can use this information to appropriately overload the intensity of running, specific to time durations and positions.
Acknowledgements
The authors would like to thank all clubs, players and coaches involved in the research.
Disclosure statement
No potential conflict of interest was reported by the authors.