ABSTRACT
Reading Digital Fiction provides an extensive and structured exploration of digital fiction, adopting a cognitive and empirical approach. Introducing the concept of ‘medial reading’ emphasizes the importance of audience engagement with the medium of production and reception. The text examines five generations of digital fiction, including hypertext fiction, hypermedia fiction, narrative video games, app fiction, and virtual reality. It showcases diverse qualitative reader response research methods specific to different mediums and platforms, ranging from screen-based interaction to gallery installations. Through empirical studies, the book investigates aspects such as hypertextuality, interactivity, immersion, and medium-specific narrative elements. By focusing on the reader's experience, it contributes to the development and critique of cognitive, transmedial, and empirical narratology and stylistics.
Acknowledgement
We would like to convey our sincere appreciation to the LPDP (Lembaga Pengelola Dana Pendidikan) for their cooperation in funding the publishing of this article. This study would not have been possible without the financial support granted by LPDP.
Disclosure statement
No potential conflict of interest was reported by the author(s).
Data availability statement
The work is open access and can be accessed from the Routledge, Taylor and Francis group. The material provides an extensive and structured exploration of digital fiction, adopting a cognitive and empirical approach. Contributing for researchers and pre-service teachers.