References
- Bateman C, (Ed.). Game Writing: Narrative Skills for Videogames. Charles River Media, Boston, MA 2007
- Begg M, Dewhurst D, MacLeod H. Game informed learning: Applying computer game processes to higher education Innovate 2005; 1(6)
- Begg M, Ellaway R, Dewhurst D, Macleod H. Transforming professional healthcare narratives into structured game-informed-learning activities. Innovate 2007; 3(6), See http://innovateonline.info/index.php?view=article&id=419
- Davies W. Digital exuberance. Prospect 2006; 119: 30–33
- Greenhalgh T, Hurwitz B, (Eds). Narrative Based Medicine: Dialogue and Discourse in Medical Practice. BMJ Books, London 1998
- Hunter KM. Doctors' Stories: The Narrative Structure of Medical Knowledge. Princeton University Press, New Jersey 1993
- Jenkins H. Game Design as Narrative Architecture. First Person: New Media as Story. Performance and Game, N Wardruip-Fruin, P Harrigan. MIT Press, Boston, MA 2003
- Koster R. A Theory of Fun for Game Design. Scottsdale, AZParaglyph Press 2005
- Montgomery K. How Doctors Think: Clinical Judgment and the Practice of Medicine. Oxford University Press, New York 2006; 49