361
Views
0
CrossRef citations to date
0
Altmetric
Research Article

A modular visuo-haptic mixed reality (VHMR) aided prototype technique for in-vehicle human-machine interaction (HMI) evaluations

, , &
Pages 969-989 | Received 02 Sep 2021, Accepted 11 Dec 2022, Published online: 04 Jan 2023

References

  • Abrahamse, Elger L, Rob H.J. Van Der Lubbe, and Willem B. Verwey. 2008. “Asymmetrical Learning Between a Tactile and Visual Serial RT Task.” Quarterly Journal of Experimental Psychology 61 (2): 210–217. doi:10.1080/17470210701566739.
  • Adilkhanov, Adilzhan, Matteo Rubagotti, and Zhanat Kappassov. 2022. “Haptic Devices: Wearability-Based Taxonomy and Literature Review.” IEEE 10: 91923–91947.
  • Aggarwal, Rajesh, and Ara Darzi. 2006. “Technical-Skills Training in the 21st Century.” New England Journal of Medicine 355 (25): 2695–2696. doi:10.1056/nejme068179.
  • Altarteer, Samar, and Vassilis Charissis. 2019. “Technology Acceptance Model for 3D Virtual Reality System in Luxury Brands Online Stores.” IEEE Access 7: 64053–64062. doi:10.1109/Access.6287639.
  • Ansar, Adnan, Denilson Rodrigues, Jaydev P. Desai, Kostas Daniilidis, Vijay Kumar, and Mario F.M. Campos. 2001. “Visual and Haptic Collaborative Tele-Presence.” Computers and Graphics (Pergamon) 25 (5): 789–798. doi:10.1016/S0097-8493(01)00121-2.
  • Aspell, Jane E., Tom Lavanchy, Bigna Lenggenhager, and Olaf Blanke. 2010. “Seeing the Body Modulates Audiotactile Integration.” European Journal of Neuroscience 31 (10): 1868–1873. doi:10.1111/j.1460-9568.2010.07210.x.
  • Ban, Yuki, Takashi Kajinami, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2012. “Modifying an Identified Curved Surface Shape Using Pseudo-Haptic Effect.” Haptics Symposium 2012, HAPTICS 2012 - Proceedings. Vol. 0. doi:10.1109/HAPTIC.2012.6183793.
  • Barreiro, H., S. Sinclair, and M. A. Otaduy. 2020. “Path Routing Optimization for STM Ultrasound Rendering.” IEEE Transactions on Haptics 13(1) : 45-51. doi:10.1109/TOH.2019.2963647.
  • Bassolino, Michela, Andrea Serino, Silvia Ubaldi, and Elisabetta Làdavas. 2010. “Everyday Use of the Computer Mouse Extends Peripersonal Space Representation.” Neuropsychologia 48 (3): 803–811. doi:10.1016/j.neuropsychologia.2009.11.009.
  • Bauer, R. A. 1967. “Consumer Behavior as Risk Taking.” In Risk Taking and Information Handling in Consumer Behavior, edited by D. Cox, 23–33. Boston: Harvard University Press.
  • Behandish, Morad, and Horea T Ilieş. 2015. “Peg-in-Hole Revisited: A Generic Force Model for Haptic Assembly.” Journal of Computing and Information Science in Engineering 15 (4): 041004 (11 pages). doi:10.1115/1.4030749.
  • Bernardo, Antonio, Mark C. Preul, Joseph M. Zabramski, Robert F. Spetzler, Juha Jääskeläinen, Peter Mc L. Black, Mark A Spicer, John Diaz Day, and Patrick J. Kelly. 2003. “A Three-Dimensional Interactive Virtual Dissection Model to Simulate Transpetrous Surgical Avenues.” Neurosurgery 52 (3): 499–505. doi:10.1227/01.NEU.0000047813.32607.68.
  • Bordegoni, Monica, and Francesco Ferrise. 2013. “Designing Interaction with Consumer Products in a Multisensory Virtual Reality Environment: This Paper Shows How Virtual Reality Technology Can Be Used Instead of Physical Artifacts or Mock-Ups for the New Product and Evaluation of Its Usage.” Virtual and Physical Prototyping 8 (1): Taylor & Francis 51–64. doi:10.1080/17452759.2012.762612
  • Bouzit, Mourad, Grigore Burdea, George Popescu, and Rares Boian. 2002. “The Rutgers Master II - New Design Force-Feedback Glove.” IEEE/ASME Transactions on Mechatronics 7, doi:10.1109/TMECH.2002.1011262.
  • Brown, Timothy, Gary Milavetz, and Daryl J Murry. 2013. “Alcohol, Drugs and Driving: Implications for Evaluating Driver Impairment.” Annals of Advances in Automotive Medicine 57: 23–32. PMID: 24406943; PMCID: PMC3861813.
  • Brown, Brady, Daniel Park, Brenna Sheehan, Shaina Shikoff, Jeffrey Solomon, Jonathan Yang, and Inki Kim. 2018. “Assessment of Human Driver Safety at Dilemma Zones with Automated Vehicles through a Virtual Reality Environment.” In 2018 Systems and Information Engineering Design Symposium (SIEDS), 185–90. IEEE.
  • Cai, Y. Y., C. K. Chui, X. Ye, J. H. Anderson, K. M. Liew, and I. Sakuma. 2004. “Simulation-Based Virtual Prototyping of Customized Catheterization Devices.” Journal of Computing and Information Science in Engineering 4, doi:10.1115/1.1705667.
  • Carter, Tom, Sue Ann Seah, Benjamin Long, Bruce Drinkwater, and Sriram Subramanian. 2013. “UltraHaptics: Multi-Point Mid-Air Haptic Feedback for Touch Surfaces.” In Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, edited by Shahram Izadi and Aaron Quigley, 505–514. New York, NY, USA: Association for Computing Machinery. UIST ‘13. doi:10.1145/2501988.2502018.
  • Castleberry, Ashley. 2014. “NVivo 10 [Software Program].” American Journal of Pharmaceutical Education 78 (1): 1–3. American Association of Colleges of Pharmacy: doi:10.5688/ajpe7811
  • Chen, Chaomei. 2014. “The Citespace Manual.” College of Computing and Informatics 1 (1). Drexel University Philadelphia, PA, USA: 1–84.
  • Choi, Inrak, Elliot W. Hawkes, David L. Christensen, Christopher J. Ploch, and Sean Follmer. 2016. “Wolverine: A Wearable Haptic Interface for Grasping in Virtual Reality.” IEEE international Conference on Intelligent Robots and Systems. Vol. 2016-Novem. doi:10.1109/IROS.2016.7759169.
  • Davis, F. D. 1989. “Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology.” MIS Quarterly 13 (3): 319–340. doi:10.2307/249008.
  • Devine, Scott, Karen Rafferty, and Stuart Ferguson. 2017. “HapticVive’-a Point Contact Encounter Haptic Solution with the HTC VIVE and Baxter Robot.” In 25th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, WSCG 2017, 17–24. Plzeň, Czech Republic: University of West Bohemia.
  • Ernst, Marc, O. Banks, and S. Martin. 2002. “Humans Integrate Visual and Haptic Information in a Statistically Optimal Fashion.” Nature 415 (6870): 429–433. doi:10.1038/415429a.
  • Escobar-Castillejos, D., J. Noguez, L. Neri, A. Magana, and B. Benes. 2016. “A Review of Simulators with Haptic Devices for Medical Training.” Journal of Medical Systems 40 (4): 104. doi:10.1007/s10916-016-0459-8
  • Fang, Te-Yung, Pa-Chun Wang, Chih-Hsien Liu, Mu-Chun Su, and Shih-Ching Yeh. 2014. “Evaluation of a Haptics-Based Virtual Reality Temporal Bone Simulator for Anatomy and Surgery Training.” Computer Methods and Programs in Biomedicine 113 (2): 674–681. https://doi.org/10.1016/j.cmpb.2013.11.005.
  • Gemperle, F., N. Ota, and D. Siewiorek. 2001. “Design of a Wearable Tactile Display.” In Proceedings Fifth International Symposium on Wearable Computers, 5–12. doi:10.1109/ISWC.2001.962082.
  • Gentile, Giovanni, Arvid Guterstam, Claudio Brozzoli, and H. Henrik Ehrsson. 2013. “Disintegration of Multisensory Signals from the Real Hand Reduces Default Limb Self-Attribution: An FMRI Study.” Journal of Neuroscience 33 (33): 13350–13366. doi:10.1523/JNEUROSCI.1363-13.2013.
  • Gregoriades, Andreas, and Alistair Sutcliffe. 2018. “Simulation-Based Evaluation of an in-Vehicle Smart Situation Awareness Enhancement System.” Ergonomics 61 (7): 947–965. Taylor & Francis doi:10.1080/00140139.2018.1427803
  • Han, Ping Hsuan, Chiaoen Hsieh, Yangsheng Chen, Juichun Hsiao, Kongchang Lee, Shengfu Ko, Kuanwen Chen, Chien Hsing Chou, and Yi Ping Hung. 2017. “AoEs: Enhancing Teleportation Experience in Immersive Environment with Mid-Air Haptics”.
  • Keizer, Anouk. Monique Aldegonda Maria Smeets, Hendrik Christiaan Dijkerman, Marcel van den Hout, Irene Klugkist, Annemarie van Elburg, and Albert Postma. 2011. “Tactile Body Image Disturbance in Anorexia Nervosa.” Psychiatry Research 190 (1): 115–120. doi:10.1016/j.psychres.2011.04.031.
  • Kim, Mingyu, Changyu Jeon, and Jinmo Kim. 2017. “A Study on Immersion and Presence of a Portable Hand Haptic System for Immersive Virtual Reality.” Sensors (Basel, Switzerland) 17 (5): 0. doi:10.3390/s17051141.
  • Kleinberg, J. 2002. “Bursty and hierarchical structure in streams.” In Proceedings of the eighth ACM SIGKDD international conference on Knowledge discovery and data mining, 91–101. Edmonton Alberta Canada.
  • Lee, Junghyo, Junghun Kim, and Jae Young Choi. 2019. “The Adoption of Virtual Reality Devices: The Technology Acceptance Model Integrating Enjoyment, Social Interaction, and Strength of the Social Ties.” Telematics and Informatics 39: 37–48. doi:10.1016/j.tele.2018.12.006.
  • Leonardis, Daniele, Massimiliano Solazzi, Ilaria Bortone, and Antonio Frisoli. 2017. “A 3-RSR Haptic Wearable Device for Rendering Fingertip Contact Forces.” IEEE Transactions on Haptics 10 (3): 305–316. doi:10.1109/TOH.2016.2640291.
  • Li, Xiaomeng, Atiyeh Vaezipour, Andry Rakotonirainy, Sébastien Demmel, and Oscar Oviedo-Trespalacios. 2020. “Exploring Drivers’ Mental Workload and Visual Demand While Using an in-Vehicle HMI for Eco-Safe Driving.” Accident Analysis & Prevention 146: 105756. doi:10.1016/j.aap.2020.105756
  • Lim, Youn-kyung, Apurva Pangam, Subashini Periyasami, and Shweta Aneja. 2006. “Comparative Analysis of High-and Low-Fidelity Prototypes for More Valid Usability Evaluations of Mobile Devices.” Proceedings of the 4th Nordic Conference on Human-Computer Interaction: Changing Roles, 291–300.
  • Loehmann, S., M. Knobel, M. Lamara, and A. Butz. 2013. “Culturally Independent Gestures for In-Car Interactions.” In Human-Computer Interaction - INTERACT 2013. INTERACT 2013. Vol. 8119, edited by P. Kotzé, G. Marsden, G. Lindgaard, J. Wesson, and M. Winckler. Berlin, Heidelberg: Springer.
  • Maselli, Antonella, and Mel Slater. 2013. “The Building Blocks of the Full Body Ownership Illusion.” Frontiers in Human Neuroscience 7: 0. doi:10.3389/fnhum.2013.00083.
  • Maurya, Santosh, Céline Mougenot, and Yukio Takeda. 2021. “Impact of Mixed Reality Implementation on Early-Stage Interactive Product Design Process.” Journal of Engineering Design 32 (1): 1–27. Taylor & Francis: doi:10.1080/09544828.2020.1851662
  • Mimura, Yasuhiro, Fumiaki Obayashi, Tsuyoshi Ono, Syuhei Nakatani, Ryosuke Ando, Kazuhiro Kozuka, and Shinji Ozawa. 2017. “Effects of Intelligent Speed Adaptation on Elderly Drivers’ Driving Behaviors and Mental Workloads.” International Journal of Intelligent Transportation Systems Research 15 (2): 63–72. doi:10.1007/s13177-015-0121-8
  • Pacchierotti, Claudio, Francesco Chinello, Monica Malvezzi, Leonardo Meli, and Domenico Prattichizzo. 2012. “Two Finger Grasping Simulation with Cutaneous and Kinesthetic Force Feedback.” Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 7282: LNCS. doi:10.1007/978-3-642-31401-8_34.
  • Pan, Xiao Yang, and Xiao Jia Wei. 2014. “Virtual Reality Technology Applied In Automobile Modeling Design.” In Applied Mechanics and Materials . Peng Sheng Wei, 154–157. Trans Tech Publications, Ltd. doi:10.4028/www.scientific.net/AMM.620.154.
  • Schorr, Samuel B., and Allison M. Okamura. 2017. “Fingertip Tactile Devices for Virtual Object Manipulation and Exploration.” Conference on Human Factors in Computing Systems - Proceedings. Vol. 2017-May. doi:10.1145/3025453.3025744.
  • Son, Hyoung Il, Tapomayukh Bhattacharjee, and Hideki Hashimoto. 2011. “Effect of Impedance-Shaping on Perception of Soft Tissues in Macro-Micro Teleoperation.” IEEE Transactions on Industrial Electronics 59 (8): 3273–3285. doi:10.1109/TIE.2011.2148672.
  • Stamer, Mareike, Joseph Michaels, and Johannes Tümler. 2020. “Investigating the Benefits of Haptic Feedback During In-Car Interactions in Virtual Reality.” International conference on human-computer interaction, 404–416. Springer.
  • Stunt, J. J., P. H. Wulms, G. M. Kerkhoffs, J. Dankelman, C. N. van Dijk, and G. J. M. Tuijthof. 2014. “How Valid Are Commercially Available Medical Simulators?” Advances in Medical Education and Practice 5. doi:10.2147/AMEP.S63435.
  • Tian, Yuan, Suraj Raghuraman, Thiru Annaswamy, Aleksander Borresen, Klara Nahrstedt, and Balakrishnan Prabhakaran. 2017. “H-TIME: Haptic-Enabled Tele-Immersive Musculoskeletal Examination.” Proceedings of the 25th ACM International Conference on Multimedia, 137–145. MM ‘17. New York, NY, USA: Association for Computing Machinery. doi:10.1145/3123266.3123395.
  • Tiwana, Mohsin I., Stephen J. Redmond, and Nigel H. Lovell. 2012. “A Review of Tactile Sensing Technologies with Applications in Biomedical Engineering.” Sensors and Actuators, A: Physical 179: 17–31. doi:10.1016/j.sna.2012.02.051.
  • Tong, Q., Z. Yuan, X. Liao, M. Zheng, T. Yuan, and J. Zhao. 2017. “Magnetic Levitation Haptic Augmentation for Virtual Tissue Stiffness Perception.” IEEE Transactions on Visualization and Computer Graphics 24 (12): 3123–3136. doi: 10.1109/TVCG.2017.2772236.
  • Ullrich, S, and T. Kuhlen. 2012. “Haptic Palpation for Medical Simulation in Virtual Environments.” IEEE Transactions on Visualization and Computer Graphics 18 (4): 617–625. doi:10.1109/TVCG.2012.46.
  • Vaezipour, Atiyeh, Andry Rakotonirainy, Narelle Haworth, and Patricia Delhomme. 2018. “A Simulator Evaluation of In-Vehicle Human Machine Interfaces for Eco-Safe Driving.” Transportation Research Part A: Policy and Practice 118:Elsevier: 696–713. doi:10.1016/j.tra.2018.10.022
  • Wang, D., Y. Guo, S. Liu, Y. Zhang, and J. Xiao. 2019. “Haptic Display for Virtual Reality: Progress and Challenges.” Virtual Reality & Intelligent Hardware 1 (2). doi:10.3724/SP.J.2096-5796.2019.0008
  • Weinberg, Garrett, and Bret Harsham. 2009. “Developing a Low-Cost Driving Simulator for the Evaluation of in-Vehicle Technologies.” Proceedings of the 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications. 51–54.
  • Wulf, Gabriele, Suzete Chiviacowsky, and Ricardo Drews. 2015. “External focus and autonomy support: Two important factors in motor learning have additive benefits.” Human Movement Science 40: 176–184. doi:10.1016/j.humov.2014.11.015.
  • Xiao, R., J. Schwarz, N. Throm, A. D. Wilson, and H. Benko. 2018. “MRTouch: Adding Touch Input to Head-Mounted Mixed Reality.” IEEE Transactions on Visualization and Computer Graphics 24 (4): 1653–1660. doi:10.1109/TVCG.2018.2794222
  • Yao-Bin, L., D. Zhong-Chun, and Y. Jian-hong. 2006. “A Study on Evaluation items and its Application for B2C e-commerce Trust.” In 2006 International Conference on Management Science and Engineering, 13–18. IEEE.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.