365
Views
1
CrossRef citations to date
0
Altmetric
Articles

Comparison of Two Target Selection Methods for Two-Thumb Touchpad Typing

&

References

  • Azenkot, S., & Zhai, S. (2012, September). Touch behavior with different postures on soft smartphone keyboards. In Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services, San Francisco, CA.
  • Barrero, A., Melendi, D., Pan˜eda, X. G., Garc´Ia, R., & Pozueco, L. (2016). Evaluation of text entry methods for interactive digital television applications with devices alternative to conventional remote controls. International Journal of Human-Computer Interaction, 32 (10), 765–776.
  • Choi, S., Han, J., Lee, G., Lee, N., & Lee, W. (2011, May). RemoteTouch: Touch-screen-like interaction in the tv viewing environment. Proceedings of the 2011 Annual Conference on Human Factors in Computing Systems (pp. 393–402), Vancouver, British Columbia, Canada.
  • Clarkson, E., Clawson, J., Lyons, K., & Starner, T. (2005, April). An empirical study of typing rates on mini-QWERTY keyboards. Presented at Chi ’05 extended abstracts on human factors in computing systems - Chi ’05 (pp. 1288–1291), Portland, Oregon.
  • Clawson, J., Lyons, K., Starner, T., & Clarkson, E. (2005, October). The impacts of limited visual feedback on mobile text entry for the twiddler and mini-QWERTY keyboards. Presented at Ninth IEEE International Symposium on Wearable Computers (ISWC’05) (pp. 170–177), Osaka, Japan.
  • Echtler, F., Huber, M., & Klinker, G. (2008, May). Shadow tracking on multi-touch tables. Proceedings of the Working Conference on Advanced Visual Interfaces (pp. 388–391), Napoli, Italy.
  • Efanov, I., & Lanir, J. (2015, April). Augmenting indirect multi-touch interaction with 3d hand contours and skeletons. Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (pp. 989–994), Seoul, Republic of Korea.
  • Gan, K.-C., & Hoffmann, E. R. (1988). Geometrical conditions for ballistic and visually controlled movements. Ergonomics, 31 (5), 829–839.
  • Gopher, D., & Raij, D. (1988). Typing with a two-hand chord keyboard: Will the qwerty become obsolete? IEEE Transactions on Systems, Man, and Cybernetics, 18 (4), 601–609.
  • Graham, E. D., & MacKenzie, C. L. (1996, April). Physical versus virtual pointing. Presented at 14th Annual Sigchi Conference on Human Factors in Computing Systems (pp. 292–299), Vancouver, British Columbia, Canada.
  • Gu, Z., Xu, X., Chu, C., & Zhang, Y. (2015, August). To write not select, a new text entry method using joystick. Presented at International Conference on Human-Computer Interaction (pp. 35–43), Los Angeles, CA.
  • Hart, S. G., & Staveland, L. E. (1988). Development of NASA-TLX (task load index): Results of empirical and theoretical research. Advances in Psychology, 52, 139–183.
  • Heo, S., Han, J., & Lee, G. (2013, November). Designing rich touch interaction through proximity and 2.5D force sensing touchpad. Proceedings of the 25th Australian Computer-Human Interaction Conference (pp. 401–404), Adelaide, Australia.
  • Hilliges, O., Izadi, S., Wilson, A. D., Hodges, S., Garcia-Mendoza, A., & Butz, A. (2009, October). Interactions in the air: Adding further depth to interactive tabletops. Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology (pp. 139–148), Victoria, British Columbia, Canada.
  • Jacob, R. J., Sibert, L. E., McFarlane, D. C., & Mullen, J. M. (1994). Integrality and separability of input devices. ACM Transactions on Computer-Human Interaction (TOCHI), 1 (1), 3–26.
  • Jones, E., Alexander, J., Andreou, A., Irani, P., & Subramanian, S. (2010, April). GesText: Accelerometer-based gestural text-entry systems. Proceedings of the Sigchi Conference on Human Factors in Computing Systems (pp. 2173–2182), Atlanta, GA.
  • K¨Oltringer, T., Isokoski, P., & Grechenig, T. (2007, May). TwoStick: Writing with a game controller. Proceedings of Graphics Interface 2007 (pp. 103–110), Montreal, Quebec, Canada.
  • Kim, S., Son, J., Lee, G., Kim, H., & Lee, W. (2013, April). TapBoard: Making a touch screen keyboard more touchable. Proceedings of the Sigchi Conference on Human Factors in Computing Systems (pp. 553–562), Paris, France.
  • Kim, S. W., & Marti, S. (2012, May). Ghost Fingers: A hybrid approach to the interaction with remote displays. Proceedings of the 2012 ACM Annual Conference Extended Abstracts on Human Factors in Computing Systems Extended Abstracts (pp. 1877–1882), Austin, TX.
  • Kristensson, P. O., & Vertanen, K. (2014, September). The inviscid text entry rate and its application as a grand goal for mobile text entry. Proceedings of the 16th International Conference on Human-Computer Interaction with Mobile Devices & Services (pp. 335–338), Toronto, Ontario, Canada.
  • Leong, C. K., Hoffmann, E. R., & Good, M. C. (2011). Ballistic movements on data-entry keypads. International Journal of Industrial Ergonomics, 41 (2), 180–190.
  • MacKenzie, C. L., Marteniuk, R. G., Dugas, C., Liske, D., & Eickmeier, B. (1987). Three-dimensional movement trajectories in Fitts’ task: Implications for control. The Quarterly Journal of Experimental Psychology, 39 (4), 629–647.
  • MacKenzie, I. S., & Soukoreff, R. W. (2002). A model of two-thumb text entry. Space, 67, 18–43.
  • MacKenzie, I. S., & Soukoreff, R. W. (2003, April). Phrase sets for evaluating text entry techniques. Presented at Chi ’03 extended abstracts on human factors in computing systems (pp. 754–755), Ft. Lauderdale.
  • Malik, S., & Laszlo, J. (2004, October). Visual Touchpad: A two-handed gestural input device. Presented at Proceedings of the 6th International Conference on Multimodal Interfaces (pp. 289–296), State College, PA.
  • Marquardt, N., Jota, R., Greenberg, S., & Jorge, J. A. (2011, September). The continuous interaction space: Interaction techniques unifying touch and gesture on and above a digital surface. Presented at Human-computer interactioninteract 2011 (pp. 461–476), Lisbon, Portugal.
  • Matias, E., Mackenzie, I. S., & Buxton, W. (1993, April). Half–QWERTY: A one-handed keyboard facilitating skill transfer from qwerty. Proceedings of the Interact ’93 and Chi ’93 Conference on Human Factors in Computing Systems (pp. 88–94), Amsterdam, Netherlands.
  • Nagasaki, H. (1989). Asymmetric velocity and acceleration profiles of human arm movements. Experimental Brain Research, 74 (2), 319–326.
  • Obrist, M., Bernhaupt, R., & Tscheligi, M. (2008). Interactive tv for the home: An ethnographic study on users’ requirements and experiences. International Journal of Human-Computer Interaction, 24 (2), 174–196.
  • Panasonic. (2008). Panasonic’s EZ Touch multitouch remote control concept hands-on and video. Retrieved from http://www.engadget.com/2008/10/01/panasonics-ez-touch-multitouch-remote-control-concept-hands-on/
  • Salthouse, T. A. (1984). Effects of age and skill in typing. Journal of Experimental Psychology: General, 113 (3), 345–371.
  • Salthouse, T. A. (1986). Perceptual, cognitive, and motoric aspects of transcription typing. Psychological Bulletin, 99 (3), 303–319.
  • Sandnes, F. E., & Aubert, A. (2007). Bimanual text entry using game controllers: Relying on users’ spatial familiarity with qwerty. Interacting with Computers, 19 (2), 140–150.
  • Sazawal, V., Want, R., & Borriello, G. (2002, September). The unigesture approach one-handed text entry for small devices. Presented at International Conference on Mobile Human-Computer Interaction (pp. 256-270), Pisa, Italy.
  • Shoemaker, G., Findlater, L., Dawson, J. Q., & Booth, K. S. (2009, May). Mid-air text input techniques for very large wall displays. Proceedings of Graphics Interface 2009 (pp. 231–238), Kelowna, British Columbia, Canada.
  • Silfverberg, M. (2003). Using mobile keypads with limited visual feedback: Implications to handheld and wearable devices. Presented at International Conference on Mobile Human-Computer Interaction (pp. 76-90), Udine, Italy.
  • Soukoreff, R. W., & MacKenzie, I. S. (2003, April). Metrics for text entry research: An evaluation of MSD and KSPC, and a new unified error metric. Proceedings of the Sigchi Conference on Human Factors in Computing Systems (pp. 113–120), Ft. Lauderdale, FL.
  • Tactiva. (2005). Tactiva TactaPad: reach into your computer. Retrieved from http://www.engadget.com/2005/06/03/tactiva-tactapad-reach-into-your-computer/
  • Taveira, A. D., & Choi, S. D. (2009). Review study of computer input devices and older users. International Journal of Human-Computer Interaction, 25 (5), 455–474.
  • Wilson, A. D., & Agrawala, M. (2006, April). Text entry using a dual joystick game controller. Proceedings of the Sigchi Conference on Human Factors in Computing Systems - Chi ’06 (pp. 475–478), Montreal, Quebec, Canada.
  • Wilson, A. D., & Benko, H. (2010, October). Combining multiple depth cameras and projectors for interactions on, above and between surfaces. Proceedings of the 23nd Annual ACM Symposium on User Interface Software and Technology (pp. 273–282), New York, NY.
  • Wobbrock, J. O., Findlater, L., Gergle, D., & Higgins, J. J. (2011), May. The aligned rank transform for nonparametric factorial analyses using only ANOVA procedures. Presented at Chi ’11 Conference on Human Factors in Computing Systems (pp. 143–146), Vancouver, British Coulmbia, Canada.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.