552
Views
17
CrossRef citations to date
0
Altmetric
Original Articles

Effects of User’s Hand Orientation and Spatial Movements on Free Hand Interactions with Large Displays

, , &

References

  • Ardito, C., Buono, P., Costabile, M. F., & Desolda, G. (2015). Interaction with large displays: A survey. ACM Computing Surveys, 47(3), 1–38. doi:10.1145/2737799
  • Ball, R., North, C., & Bowman, D. A. (2007). Move to improve: Promoting physical navigation to increase user performance with large displays. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 191–200). New York, NY: ACM.
  • Ballendat, T., Marquardt, N., & Greenberg, S. (2010). Proxemic interaction: Designing for a proximity and orientation-aware environment. ACM International Conference on Interactive Tabletops and Surfaces (pp. 121–130). New York, NY: ACM.
  • Banerjee, A., Burstyn, J., Girouard, A., & Vertegaal, R. (2011). Pointable: An in-air pointing technique to manipulate out-of-reach targets on tabletops. Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces (pp. 11–20). New York, NY: ACM.
  • Barclay, K., Wei, D., Lutteroth, C., & Sheehan, R. (2011). A quantitative quality model for gesture based user interfaces. Proceedings of the Australian Computer–Human Interaction Conference (pp. 31–39). New York, NY: ACM.
  • Barrero, A., Melendi, D., Pañeda, X. G., García, R., & Pozueco, L. (2016). Evaluation of text entry methods for interactive digital television applications with devices alternative to conventional remote controls. International Journal of Human–Computer Interaction, 32(10), 765–776.
  • Bateman, S., Mandryk, R. L., Gutwin, C., & Xiao, R. (2013). Analysis and comparison of target assistance techniques for relative ray-cast pointing. International Journal of Human–Computer Studies, 71(5), 511–532. doi:10.1016/j.ijhcs.2012.12.006
  • Cho, K., Lee, J. H., Lee, B. T., & Park, E. (2015). Effects of feedforward in in-air remote pointing. International Journal of Human–Computer Interaction, 31(2), 89–100. doi:10.1080/10447318.2014.959107
  • Clark, A., Dünser, A., Billinghurst, M., Piumsomboon, T., & Altimira, D. (2011). Seamless interaction in space. Proceedings of the 23rd Australian Computer–Human Interaction Conference (pp. 88–97). New York, NY: ACM.
  • Czerwinski, M., Regan, T., Meyers, B., & Smith, G. (2003). Toward characterizing the productivity benefits of very large displays. Interact, 3, 9–16.
  • Czerwinski, M., Robertson, G., Meyers, B., Smith, G., Robbins, D., & Tan, D. (2006). Large display research overview. CHI ‘06 Extended Abstracts on Human Factors in Computing Systems (pp. 69–74). New York, NY: ACM.
  • Dan, R., Olsen, J., & Nielsen, T. (2001). Laser pointer interaction. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 17–22). New York, NY: ACM.
  • Debarba, H., Nedel, L., & Maciel, A. (2012). LOP-cursor: Fast and precise interaction with tiled displays using one hand and levels of precision. 2012 IEEE Symposium on 3D User Interfaces (3DUI) (pp. 125–132). New York, NY: IEEE.
  • Fitts, P. M. (1954). The information capacity of the human motor system in controlling the amplitude of movement. Journal of Experimental Psychology General, 47(6), 381–391. doi:10.1037/h0055392
  • Garzotto, F., Gelsomini, M., Mangano, R., Oliveto, L., & Valoriani, M. (2014). From desktop to touchless interfaces: A model based approach. Proceedings of the 2014 International Working Conference on Advanced Visual Interfaces (pp. 261–264). New York, NY: ACM.
  • Haque, F., Nancel, M., & Vogel, D. (2015). Myopoint: Pointing and clicking using forearm mounted electromyography and inertial motion sensors. Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (pp. 3653–3656). New York, NY: ACM.
  • Hart, S. G., & Stavenland, L. E. (1998). Development of NASA-TLX (Task Load Index): Results of empirical and theoretical research. In P. A. Hancock & N. Meshkati (Ed.), Human mental workload (pp. 139–183).
  • Hincapié-Ramos, J. D., Guo, X., Moghadasian, P., & Irani, P. (2014). Consumed endurance: A metric to quantify arm fatigue of mid-air interactions. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 1063–1072). New York, NY: ACM.
  • Jakobsen, M. R., Sahlemariam Haile, Y., Knudsen, S., & Hornbaek, K. (2013). Information visualization and proxemics: Design opportunities and empirical findings. IEEE Transactions on Visualization and Computer Graphics, 19(12), 2386–2395. doi:10.1109/TVCG.2013.166
  • Jota, R., Pereira, J. M., & Jorge, J. A. (2009). A comparative study of interaction metaphors for large-scale displays. CHI ‘09 Extended abstracts on human factors in computing systems (pp. 4135–4140). New York, NY: ACM.
  • Jude, A., Poor, G. M., & Guinness, D. (2014). An evaluation of touchless hand gestural interaction for pointing tasks with preferred and non-preferred hands. Proceedings of the 8th Nordic Conference on Human–Computer Interaction: Fun, Fast, Foundational (pp. 668–676). New York, NY: ACM.
  • Jungong, H., Ling, S., Dong, X., & Shotton, J. (2013). Enhanced computer vision with microsoft kinect sensor: A review. IEEE Transactions on Cybernetics, 43(5), 1318–1334. doi:10.1109/TCYB.2013.2265378
  • Kabbash, P., MacKenzie, I. S., & Buxton, W. (1993). Human performance using computer input devices in the preferred and non-preferred hands. Proceedings of the INTERACT’93 and CHI’93 Conference on Human Factors in Computing Systems (pp. 474–481). New York, NY: ACM.
  • Keuning, H., Van Galen, G. P., & Houtsma, A. J. (2005). The role of size of an augmented force field in computer-aided target acquisition tasks. International Journal of Human–Computer Interaction, 18(2), 219–232. doi:10.1207/s15327590ijhc1802_5
  • Mackenzie, I. S., Kauppinen, T., & Silfverberg, M. (2001). Accuracy measures for evaluating computer pointing devices. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp.9–16). New York, NY: ACM.
  • McCallum, D. C., & Irani, P. (2009). ARC-Pad: Absolute+relative cursor positioning for large displays with a mobile touchscreen. Proceedings of the 22nd annual ACM symposium on user interface software and technology (pp. 153–156). New York, NY: ACM.
  • Nancel, M., Chapuis, O., Pietriga, E., Yang, X. D., Irani, P. P., & Beaudouin-Lafon, M. (2013). High-precision pointing on large wall displays using small handheld devices. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 831–840). New York, NY: ACM.
  • Nancel, M., Pietriga, E., Chapuis, O., & Beaudouin-Lafon, M. (2015). Mid-Air Pointing on Ultra-Walls. ACM Transactions on Computer-Human Interaction, 22(5), 1–62. doi:10.1145/2814459
  • Nielsen, M., Störring, M., Moeslund, T. B., & Granum, E. (2004). A procedure for developing intuitive and ergonomic gesture interfaces for HCI. A. Camurri & G. Volpe (Ed.), Gesture-based communication in human–computer interaction (pp. 409–420). Berlin, Heidelberg: Springer.
  • Ren, G., & O’Neill, E. (2013). 3D selection with freehand gesture. Computers & Graphics, 37(3), 101–120. doi:10.1016/j.cag.2012.12.006
  • Robertson, G., Czerwinski, M., Baudisch, P., Meyers, B., Robbins, D., Smith, G., & Tan, D. (2005). The large-display user experience. IEEE Computer Graphics and Applications, 25(4), 44–51. doi:10.1109/MCG.2005.88
  • Rooney, C., & Ruddle, R. (2012). Improving window manipulation and content interaction on high-resolution, wall-sized displays. International Journal of Human–Computer Interaction, 28(7), 423–432. doi:10.1080/10447318.2011.608626
  • Ruddle, R. A., Volkova, E., & Bülthoff, H. H. (2011). Walking improves your cognitive map in environments that are large-scale and large in extent. ACM Transactions on Computer-Human Interaction, 18(2), 1–20. doi:10.1145/1970378
  • Shoemaker, G., Tsukitani, T., Kitamura, Y., & Booth, K. S. (2010). Body-centric interaction techniques for very large wall displays. Proceedings of the 6th Nordic Conference on Human–Computer Interaction: Extending Boundaries (pp. 463–472). New York, NY: ACM.
  • Song, H., Clawson, J., & Radu, I. (2012). Updating Fitts’ law to account for small targets. International Journal of Human–Computer Interaction, 28(7), 433–444. doi:10.1080/10447318.2011.618096
  • Soukoreff, R. W., & MacKenzie, I. S. (2004). Towards a standard for pointing device evaluation, perspectives on 27 years of Fitts’ law research in HCI. International Journal of Human–Computer Studies, 61(6), 751–789. doi:10.1016/j.ijhcs.2004.09.001
  • Tan, D. S., Gergle, D., Scupelli, P., & Pausch, R. (2006). Physically large displays improve performance on spatial tasks. ACM Transactions on Computer-Human Interaction, 13(1), 71–99. doi:10.1145/1143518
  • Tanii, K., Kogi, K., & Sadoyama, T. (1972). Spontaneous alternation of the working arm in static overhead work. Journal of Human Ergology, 1(2), 143–155.
  • Tomitsch, M., Ackad, C., Dawson, O., Hespanhol, L., & Kay, J. (2014). Who cares about the content? An analysis of playful behaviour at a public display. Proceedings of The International Symposium on Pervasive Displays (pp. 160–165). New York, NY: ACM.
  • Troiano, A., Naddeo, F., Sosso, E., Camarota, G., Merletti, R., & Mesin, L. (2008). Assessment of force and fatigue in isometric contractions of the upper trapezius muscle by surface EMG signal and perceived exertion scale. Gait & Posture, 28(2), 179–186. doi:10.1016/j.gaitpost.2008.04.002
  • Vogel, D., & Balakrishnan, R. (2004). Interactive public ambient displays: Transitioning from implicit to explicit, public to personal, interaction with multiple users. In Proceedings of the 17th annual ACM symposium on user interface software and technology (pp. 137–146). New York, NY: ACM.
  • Vogel, D., & Balakrishnan, R. (2005). Distant freehand pointing and clicking on very large, high resolution displays. Proceedings of the 18th annual ACM symposium on User interface software and technology (pp. 33–42). New York, NY: ACM.
  • Zhengyou, Z. (2012). Microsoft kinect sensor and its effect. IEEE MultiMedia, 19(2), 4–10. doi:10.1109/MMUL.2012.24

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.