210
Views
0
CrossRef citations to date
0
Altmetric
Research Articles

Changing the Rules of Play in Long Beach, California: Smart Cities, Infrastructure, and the Well-Played Game

&

References

  • Ahmadi, M., Eilert, R., Weibert, A., Wulf, V., & Marsden, N. (2020). Feminist living labs as research infrastructures for HCI: The case of a video game company. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (Honolulu, HI, USA) (CHI ’20) (1–15). Association for Computing Machinery.
  • Alaimo, C., & Kallinikos, J. (2019). Social media and the infrastructuring of sociality, Kornberger, M., Bowker, G.C., Elyachar, J., Mennicken, A., Miller, P., Nucho, J.R. and Pollock, N. (Ed.). In Thinking infrastructures (Research in the Sociology of Organizations, Vol. 62) (pp. 289–306). Emerald Publishing Limited, Bingley. https://doi.org/10.1108/S0733-558X20190000062018.
  • Albino, V., Berardi, U., & Dangelico, R. M. (2015). Smart cities: Definitions, dimensions, performance, and initiatives. Journal of Urban Technology, 22(1), 3–21. https://doi.org/10.1080/10630732.2014.942092
  • Allam, Z., & Newman, P. (2018). Redefining the smart city: Culture, metabolism and governance. Smart Cities, 1(1), 4–25. https://doi.org/10.3390/smartcities1010002
  • Bardzell, J., Bardzell, S., & Cyn Liu, S.-Y. (2019). Beautifying IoT: The internet of things as a cultural agenda. In Soro A., Brereton M., Roe P. (eds) Social internet of things. Internet of Things (Technology, Communications and Computing). Springer.
  • Bowker, G. C., Baker, K., Millerand, F., & Ribes, D. (2009). Toward information infrastructure studies: Ways of knowing in a networked environment. In Hunsinger J., Klastrup L., Allen M. (eds) International handbook of internet research. Springer, Dordrecht. https://doi.org/10.1007/978-1-4020-9789-8_5.
  • Bowker, G. C. (2015). “Temporality.” Theorizing the Contemporary, Fieldsights, September 24. https://culanth.org/fieldsights/temporality
  • Buchanan, R. (1992). Wicked problems in design thinking. Design Issues, 8(2), 5–21. https://doi.org/10.2307/1511637
  • Cardullo, P., & Kitchin, R. (2019). Being a ‘citizen’in the smart city: Up and down the scaffold of smart citizen participation in Dublin, Ireland. GeoJournal, 84(1), 1–13. https://doi.org/10.1007/s10708-018-9845-8
  • Chourabi, H., Nam, T., Walker, S., Ramon Gil-Garcia, J., Mellouli, S., Nahon, K., Pardo, T. A., & Scholl, H. J. (2012). Understanding smart cities: An integrative framework. In 2012 45th Hawaii International Conference on System Sciences (2289–2297). IEEE.
  • De Koven, B. (2013). The well-played game: A player’s philosophy. MIT Press.
  • Dinh, T., & Kim, Y. (2016). A novel location-centric IoT-cloud based on-street car parking violation management system in smart cities. Sensors, 16(6), 810. https://doi.org/10.3390/s16060810
  • Dourish, P. (2006). Implications for design. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (541–550).
  • Draper, N. A., & Turow, J. (2019). The corporate cultivation of digital resignation. New Media & Society, 21(8), 1824–1839. https://doi.org/10.1177/1461444819833331
  • Dye, M., Nemer, D., Pina, L. R., Sambasivan, N., Bruckman, A. S., & Kumar, N. (2017). Locating the Internet in the Parks of Havana. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (Denver, Colorado, USA) (CHI ’17) (3867–3878). Association for Computing Machinery.
  • Edwards, P. N. (2003). Infrastructure and modernity: Force, time, and social organization in the history of sociotechnical systems. In A. Feenberg, P. Brey, and T. J. Misa (eds.), Modernity and Technology (pp. 185-225). MIT Press.
  • Fernandez-Anez, V., Fernández-Güell, J. M., & Giffinger, R. (2018). Smart city implementation and discourses: An integrated conceptual model. The case of Vienna. Cities, 78, 4–16. https://doi.org/10.1016/j.cities.2017.12.004
  • Garcia, R. (2019). Smart city initiative directive to city council. Technical Report.
  • Garner, J., & Wood, G. (2014). I-dentity: Concealing movement representation associations in games. In CHI ’14 Extended abstracts on Human Factors in Computing Systems (Toronto, Ontario, Canada) (CHI EA ’14) (285–288). Association for Computing Machinery.
  • Glaser, B. G., & Strauss, A. L. (2017). Discovery of grounded theory: Strategies for qualitative research. Routledge.
  • Glaser, B. G. (1965). The constant comparative method of qualitative analysis. Social Problems, 12(4), 436–445. https://doi.org/10.2307/798843
  • Goodspeed, R. (2020). Smart cities in community development: from participation in cybernetics to building knowledge infrastructures. Housing Policy Debate 31(1), 171–173. https://doi.org/10.1080/10511482.2020.1735725.
  • Hall, R. E., Bowerman, B., Braverman, J., Taylor, J., Todosow, H., & Von Wimmersperg, U. 2000. The vision of a smart city. Technical Report. Brookhaven National Lab.
  • Harrison, C., Eckman, B., Hamilton, R., Hartswick, P., Kalagnanam, J., Paraszczak, J., & Williams, P. (2010). Foundations for smarter cities. IBM Journal of Research and Development, 54(4), 1–16. https://doi.org/10.1147/JRD.2010.2048257
  • Innocent, T. (2016). Play and placemaking in urban art environments. In Proceedings of the 3rd Conference on Media Architecture Biennale (Sydney, Australia) (MAB) ( Article 2, 4). Association for Computing Machinery.
  • Jack, M., Chen, J., & Jackson, S. J. (2017). Infrastructure as creative action: Online buying, selling, and delivery in Phnom Penh. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (Denver, Colorado, USA) (CHI ’17) (6511–6522). Association for Computing Machinery.
  • Kanter, R., & Litow, S. S. (2009). Informed and interconnected: A manifesto for smarter cities. Harvard Business School General Management Unit Working Paper 09-141.
  • Karasti, H., & Blomberg, J. (2018). Studying infrastructuring ethnographically. Computer Supported Cooperative Work (CSCW), 27(2), 233–265. https://doi.org/10.1007/s10606-017-9296-7
  • Karasti, H., & Syrjänen, A.-L. (2004). Artful infrastructuring in two cases of community PD. In Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices-Volume 1 (20–30).
  • Keith Edwards, W., Newman, M. W., & Poole, E. S. (2010). The infrastructure problem in HCI. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (Atlanta, Georgia, USA) (CHI ’10). (423–432). Association for Computing Machinery.
  • Law, J. (1991). A sociology of monsters: Essays on power, technology, and domination. Number 38. Routledge.
  • Le Dantec, C. A., & DiSalvo, C. (2013). Infrastructuring and the formation of publics in participatory design. Social Studies of Science, 43(2), 241–264. https://doi.org/10.1177/0306312712471581
  • Lee, A., Toombs, A. L., & Erickson, I. (2019). Infrastructure vs. community: Co-spaces confront digital nomads’ paradoxical needs. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (Glasgow, Scotland Uk) (CHI EA ’19) (1–6). Association for Computing Machinery.
  • Lee, C. P., Dourish, P., & Mark, G. (2006). The human infrastructure of cyberinfrastructure. In Proceedings of the 2006 20th Anniversary Conference on Computer Supported Cooperative Work (483–492).
  • McMillan, D., Engström, A., Lampinen, A., & Brown, B. (2016). Data and the city. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (San Jose, California, USA) (CHI ’16) (2933–2944). Association for Computing Machinery.
  • Mora, L., Bolici, R., & Deakin, M. (2017). The first two decades of smart-city research: A bibliometric analysis. Journal of Urban Technology, 24(1), 3–27. https://doi.org/10.1080/10630732.2017.1285123
  • Nolin, J., & Olson, N. (2016). The internet of things and convenience. Internet Research, 26(2), 360–376. https://doi.org/10.1108/IntR-03-2014-0082
  • Papangelis, K., Saker, M., Lee, J. H., & Jones, C. (2020). Smart cities at play: Lived experiences, emerging forms of playfulness, and problems of participation. In Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems (Honolulu, HI, USA) (CHI EA ’20) (1–8). Association for Computing Machinery.
  • Pipek, V., & Wulf, V. (2009). Infrastructuring: Toward an integrated perspective on the design and use of information technology. Journal of the Association for Information Systems, 10(5), 1. https://doi.org/10.17705/1jais.00195
  • Ramaprasad, A., Sánchez-Ortiz, A., & Syn, T. (2017). A unified definition of a smart city. In International Conference on Electronic Government (13–24). Springer.
  • Redsröm, J., & Wiltse, H. (2015). Press play: Acts of defining (in) fluid assemblages. Nordes, 1(6). https://archive.nordes.org/index.php/n13/article/view/432.
  • Redström, J., & Wiltse, H. (2018). Changing things: The future of objects in a digital world. Bloomsbury Publishing.
  • Ringland, K. E. (2019). A place to play: The (Dis)Abled embodied experience for autistic children in online spaces. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (Glasgow, Scotland Uk) (CHI ’19) (1–14). Association for Computing Machinery.
  • Ruhlandt, R. W. S. (2018). The governance of smart cities: A systematic literature review. Cities, 81, 1–23. https://doi.org/10.1016/j.cities.2018.02.014
  • Sadowski, J., & Pasquale, F. A. (2015). The spectrum of control: A social theory of the smart city. First Monday, 20 (7). https://doi.org/10.5210/fm.v20i7.5903.
  • Seberger, J. S., & Bowker, G. C. (2020). Humanistic infrastructure studies: Hyper-functionality and the experience of the absurd. Information, Communication & Society 24 (12), 1–16. https://doi.org/10.1080/1369118X.2020.1726985.
  • Seberger, J. S., Llavore, M., Wyant, N. N., Shklovski, I., & Patil, S. (2021). Empowering resignation: There’s an App for That. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems (1–18).
  • Shaffer, G. (2021). Applying a contextual integrity framework to privacy policies for smart technologies. Journal of Information Policy, 11, 222–265. https://doi.org/10.5325/jinfopoli.11.2021.0222
  • Shklovski, I., Mainwaring, S. D., Skúladóttir, H. H., & Borgthorsson, H. 2014. Leakiness and creepiness in app space: Perceptions of privacy and mobile app use. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI’14) (pp. 2347-2356). ACM. https://doi.org/10.1145/2556288.2557421
  • Star, S. L., & Bowker, G. C. (2006). How to infrastructure. In L. Lievrouw & S. Livingstone (eds.). Handbook of New Media: Social Shaping and Social Consequences of ICTs (pp. 230–245). Sage Publications.
  • Star, S. L., & Ruhleder, K. (1996). Steps toward an ecology of infrastructure: Design and access for large information spaces. Information Systems Research, 7(1), 111–134. https://doi.org/10.1287/isre.7.1.111
  • Strauss, A., & Corbin, J. (1998). Basics of qualitative research techniques. Sage publications Thousand Oaks, CA.
  • Su, N. M., & Wang, L. (2015). From third to surveilled place: The mobile in Irish pubs. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (Seoul, Republic Of Korea) (CHI ’15) (1659–1668). Association for Computing Machinery.
  • Sundmaeker, H., Guillemin, P., Friess, P., & Woelfflé, S. (2010). Vision and challenges for realising the Internet of Things. Cluster of European Research Projects on the Internet of Things, European Commision, 3(3), 34–36. https://doi.org/10.2759/26127.
  • Swyngedouw, E. (2006). Circulations and metabolisms:(hybrid) natures and (cyborg) cities. Science as Culture, 15(2), 105–121. https://doi.org/10.1080/09505430600707970
  • Tavory, I., & Timmermans, S. (2014). Abductive analysis: Theorizing qualitative research. University of Chicago Press.
  • Taylor, C. (2004). Modern social imaginaries. Duke University Press.
  • Townsend, A. M. (2013). Smart cities: Big data, civic hackers, and the quest for a new utopia. WW Norton & Company.
  • Tuan, Y.-F. (1977). Space and place: The perspective of experience. U of Minnesota Press.
  • Washburn, D., Sindhu, U., Balaouras, S., Dines, R. A., Hayes, N., & Nelson, L. E. (2009). Helping CIOs understand “smart city” initiatives. Growth, 17(2), 1–17.
  • Weiser, M. (1999). The computer for the 21st century. ACM SIGMOBILE Mobile Computing and Communications Review, 3(3), 3–11. https://doi.org/10.1145/329124.329126
  • Winner, L. (1980). Do artifacts have politics? Daedalus 109(01), 121–136. http://www.jstor.org/stable/20024652.
  • Wong, R.Y., Khovanskaya, V., Fox, S. E., Merrill, N., & Sengers, P. (2020). Infrastructural speculations: Tactics for designing and interrogating lifeworlds. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (pp. 1–15). ACM. https://doi.org/10.1145/3313831.3376515.
  • Wood, G. (2014). Using play as a lens to bridge the physical with the digital. In Proceedings of the First ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (Toronto, Ontario, Canada) (CHI PLAY ’14) (307–310).
  • Zhou, R., & DiSalvo, B. (2020). User’s role in platform infrastructuralization: WeChat as an exemplar. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (Honolulu, HI, USA) (CHI ’20) (1–13). Association for Computing Machinery.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.