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Original Articles

Fast Projected Area Computation for Three-Dimensional Bounding Boxes

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Pages 37-43 | Published online: 06 Apr 2012

References

  • Foley , J. , van Dam , A. , Feiner , S. and Hughes , J. 1990 . Computer Graphics—Principles and Practice, , 2nd edition Reading , MA : Addison Wesley. . [Foley et al. 90]
  • Funkhouser , T. A. and Sequin , C. H. “Adaptive Display Algorithm for Interactive Frame Rates During Visualisation of Complex Virtual Environments.” . Proceedings of SIGGRAPH 93, Computer Graphics Proceedings, Annual Conference Series . Edited by: Kajiya , James T. pp. 247 – 254 . New York : ACM Press. . [Funkhouser, Sequin 93]
  • Gottschalk , S. , Lin , M. and Manchoa , D. “OBBTree: A Hierarchical Structure for Rapid Interference Detection.” . Proceedings of SIGGRAPH 96, Computer Graphics Proceedings, Annual Conference Series . Edited by: Rushmeier , Holly . pp. 171 – 180 . Reading , MA : Addison-Wesley. . [Gottschalk et al. 96]
  • Wu , X. 1992 . “A Linear-time Simple Bounding Volume Algorithm.” . In Graphics Gems II Edited by: Kirk , David . 301 – 306 . Boston : Academic Press. . [Wu 92]

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