2,407
Views
78
CrossRef citations to date
0
Altmetric
Review

Treatments of internet gaming disorder: a systematic review of the evidence

, &
Pages 85-93 | Received 29 Jun 2019, Accepted 20 Sep 2019, Published online: 26 Sep 2019

References

  • Duggan M. Gaming and gamers. Pew Research Center, Washington, DC; 2015. Available from: http://www.pewinternet.org/2015/12/15/gaming-and-gamer
  • Aarseth E, Bean AM, Boonen H, et al. Scholars’ open debate paper on the World Health Organization ICD-11 gaming disorder proposal. J Behav Addict. 2017;6(3):267–270.
  • Bean AM, Nielsen RK, Van Rooij AJ, et al. Video game addiction: the push to pathologize video games. Prof Psychol. 2017;48(5):378–389.
  • American Psychiatric Association (APA). Diagnostic and statistical manual of mental disorders. 5thed., text revision). Washington, DC:Author;2013.
  • Rumpf HJ, Achab S, Billieux J, et al. Including gaming disorder in the ICD-11: the need to do so from a clinical and public health perspective: commentary on: a weak scientific basis for gaming disorder: let us err on the side of caution (van Rooij et al., 2018). J Behav Addict. 2018;7(3):556–561.
  • World Health Organization. (2018). International statistical classification of diseases and related health problems (11th Revision). Available from: https://icd.who.int/browse11/l-m/en
  • Mihara S, Higuchi S. Cross‐sectional and longitudinal epidemiological studies of internet gaming disorder: a systematic review of the literature. Psychiatry Clin Neurosci. 2017;71(7):425–444.
  • Desai RA, Krishnan-Sarin S, Cavallo D, et al. Video game playing in high school students: health correlates, gender differences and problematic gaming. Pediatrics. 2010;126(6):e1414–e1424.
  • Rehbein F, Kliem S, Baier D, et al. Prevalence of Internet gaming disorder in German adolescents: diagnostic contribution of the nine DSM‐5 criteria in a state‐wide representative sample. Addiction. 2015;110(5):842–851.
  • Jorgenson AG, Hsiao RC, Yen CF. Internet addiction and other behavioral addictions. Child Adolesc Psychiatr Clin N Am. 2016;25:509–520.
  • King DL, Delfabbro PH. Internet gaming disorder treatment: a review of definitions of diagnosis and treatment outcome. J Clin Psychol. 2014;70(10):942–955.
  • Kuss DJ, Lopez-Fernandez O. Internet addiction and problematic Internet use: a systematic review of clinical research. World J Psychiatry. 2016;6(1):143–176.
  • Zajac K, Ginley MK, Chang R, et al. Treatments for Internet gaming disorder and internet addiction: a systematic review. Psychol Addict Behav. 2017;31(8):979–994.
  • Han DH, Lee YS, Na C, et al. The effect of methylphenidate on internet video game play in children with attention-deficit/hyperactivity disorder. Compr Psychiatry. 2009;50(3):251–256.
  • Nam B, Bae S, Kim SM, et al. Comparing the effects of bupropion and escitalopram on excessive internet game play in patients with major depressive disorder. Clin Psychopharmacol Neurosci. 2017;15(4):361–368.
  • Park JH, Lee YS, Sohn JH, et al. Effectiveness of atomoxetine and methylphenidate for problematic online gaming in adolescents with attention deficit hyperactivity disorder. Hum Psychopharmacol. 2016a;31(6):427–432.
  • Zhang JT, Yao YW, Potenza MN, et al. Effects of craving behavioral intervention on neural substrates of cue-induced craving in internet gaming disorder. NeuroImage:Clinical. 2016b;12:591–599.
  • Gonzalez-Bueso V, Santamaria JJ, Fernandez D, et al. Internet gaming disorder in adolescents: personality, psychopathology, and evaluation of a psychological intervention combined with parent psychoeducation. Front Psychol. 2018;9:787.
  • Torres-Rodríguez A, Griffiths MD, Carbonell X, et al. Treatment efficacy of a specialized psychotherapy program for internet gaming disorder. J Behav Addict. 2018;7(4):939–952.
  • Deng LY, Liu L, Xia CC, et al. Craving behavior intervention in ameliorating college students’ internet game disorder: a longitudinal study. Front Psychol. 2017;8:526.
  • Zhang JT, Yao YW, Potenza MN, et al. Altered resting-state neural activity and changes following a craving behavioral intervention for internet gaming disorder. Sci Rep. 2016a;6:28109.
  • Zhang JT, Ma SS, Li CR, et al. Craving behavioral intervention for internet gaming disorder: remediation of functional connectivity of the ventral striatum. Addict Biol. 2018;23(1):337–346.
  • Li W, Garland EL, Howard MO. Therapeutic mechanisms of mindfulness-oriented recovery enhancement for internet gaming disorder: reducing craving and addictive behavior by targeting cognitive processes. J Addict Dis. 2018;31(4):1–9.
  • Griffiths M. A ‘components’ model of addiction within a biopsychosocial framework. J Subst Use. 2005;10:191–197.
  • Han DH, Hwang JW, Renshaw PF. Bupropion sustained release treatment decreases craving for video games and cue-induced brain activity in patients with internet video game addiction. Exp Clin Psychopharmacol. 2010;18(4):297–304.
  • Bae S, Hong JS, Kim SM, et al. Bupropion shows different effects on brain functional connectivity in patients with internet-based gambling disorder and Internet gaming disorder. Front Psychiatry. 2018;9:130.
  • Han DH, Renshaw PF. Bupropion in the treatment of problematic online game play in patients with major depressive disorder. J Psychopharmacol. 2012b;26(5):689–696.
  • Song J, Park JH, Han DH, et al. Comparative study of the effects of bupropion and escitalopram on internet gaming disorder. Psychiatry Clin Neurosci. 2016;70(11):527–535.
  • Li W, Garland EL, McGovern P, et al. Mindfulness-oriented recovery enhancement for internet gaming disorder in US adults: a stage I randomized controlled trial. Psychol Addict Behav. 2017;31(4):393.
  • Yao YW, Chen PR, Chiang-shan RL, et al. Combined reality therapy and mindfulness meditation decrease intertemporal decisional impulsivity in young adults with Internet gaming disorder. Comput Hum Behav. 2017;68:210–216.
  • Li. HL, Wang S. The role of cognitive distortions in online game addiction among Chinese adolescents. Child Youth Services Rev. 2013;35:1468–1475.
  • Kim SM, Han DH, Lee YS, et al. Combined cognitive behavioral therapy and bupropion for the treatment of problematic on-line game play in adolescents with major depressive disorder. Comput Hum Behav. 2012;28(5):1954–1959.
  • Park SY, Kim SM, Roh S, et al. The effects of a virtual reality treatment program for online gaming addiction. Comput Methods Programs Biomed. 2016b;129:99–108.
  • Han DH, Kim SM, Lee YS, et al. The effect of family therapy on the changes in the severity of on-line game play and brain activity in adolescents with on-line game addiction. Psychiatry Res Neuroim. 2012a;202(2):126–131.
  • King DL, Kaptsis D, Delfabbro PH, et al. Effectiveness of brief abstinence for modifying problematic internet gaming cognitions and behaviors. J Clin Psychol. 2017;73(12):1573–1585.
  • Lee SH, Im JJ, Oh JK, et al. Transcranial direct current stimulation for online gamers: a prospective single-arm feasibility study. J Behav Addict. 2018;7(4):1166–1170.
  • Pallesen S, Lorvik IM, Bu EH, et al. An exploratory study investigating the effects of a treatment manual for video game addiction. Psychol Rep. 2015;117(2):490–495.
  • Sakuma H, Mihara S, Nakayama H, et al. Treatment with the self-discovery camp (SDiC) improves internet gaming disorder. Addict Behav. 2017;64:357–362.
  • Pornnoppadol C, Ratta-apha W, Chanpen S, et al. A comparative study of psychosocial interventions for internet gaming disorder among adolescents aged 13–17 years. Int J Ment Health Addict. 2018 1–17.
  • Kim PW, Kim SY, Shim M, et al. The influence of an educational course on language expression and treatment of gaming addiction for massive multiplayer online role-playing game (MMORPG) players. Comput Educ. 2013;63:208–217.
  • Maraz A, Király O, Demetrovics Z. The diagnostic pitfalls of surveys: if you score positive on a test of addiction, you still have a good chance not to be addicted. A response to Billieux et al., 2015. J Behav Addict. 2015;4(3):151–154.
  • Király O, Tóth D, Urbán R, et al. Intense video gaming is not essentially problematic. Psychol Addict Behav. 2017;31(7):807–817.
  • Petry NM, Rehbein F, Gentile DA, et al. An international consensus for assessing internet gaming disorder using the new DSM‐5 approach. Addiction. 2014;109(9):1399–1406.
  • Konkolÿ Thege BK, Woodin EM, Hodgins DC, et al. Natural course of behavioral addictions: a 5-year longitudinal study. BMC Psychiatry. 2015;15(1):4.
  • Krossbakken E, Pallesen S, Mentzoni RA, et al. A cross-lagged study of developmental trajectories of video game engagement, addiction, and mental health. Front Psychol. 2018;9:2239.
  • Tanner-Smith EE, Wilson SJ, Lipsey MW. The comparative effectiveness of outpatient treatment for adolescent substance abuse: a meta-analysis. J Subst Abuse Treat. 2013;44:145–158.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.