14
Views
0
CrossRef citations to date
0
Altmetric
Original Articles

Reverse Engineering Based on Virtual Volume Sculpting

&
Pages 63-72 | Published online: 05 Aug 2013

References

  • Vergeest, J. S. M. and Horváth, I., Practical and computational issues of reverse/forward engineering of shape. Reverse engineering - 3D scanning and a shortcut to modeling. Danish Technological Institute, Aarhus, 1999, pp 1–6.
  • Varady, T., Martin, R. R. and Cox, J. Reverse engineering of geometric models - an introduction. Computer-Aided Design, Vol. 29, No. 4, 1997, pp 255–268.
  • Chivate, P. N. and Jablokow, A. G., Review of surface representations and fitting for reverse engineering, Computer Integrated Manufacturing Systems, Vol. 8, No. 3, 1995, pp 193–204.
  • Petitjean, S., A survey of methods for recovering quadrics in triangle meshes, ACM Computing Surveys, Vol. 34, No. 2, 2002, pp 211–262.
  • Kaufman, A., Cohen, D. and Yagel, R., Volume graphics, IEEE Computer, 1993, pp. 51–64.
  • Galyean, T. A. and Hughes, J. F., Sculpting: an interactive volumetric modeling technique, Computer Graphics, Vol. 25, No. 4, 1991, pp 267–274.
  • Wang, S. and Kaufman, A., Volume sculpting, in Proceedings of Symposium on Interactive 3D Graphics, April 9–12, Monterey, California, USA, 1995; ACM Press/Addison-Wesley Publishing Co., New York, USA, pp 151–156.
  • Baerentzen, A., Octree-based volume sculpting, In Proceedings of IEEE Visualization ‘98, 1998. pp 9–12.
  • Schmitt, B., Kazakov, M., Pasko, A. and Savchenko, V., Volume sculpting with 4D spline volumes, in Proceedings of CISST’2000, International Conference on Imaging @ Science, Systems, and Technology, Las Vegas, USA, 2000; pp 475–483.
  • Ferley, E., Cani, M. P. and Gascuel, J. D., Practical volumetric sculpting, Visual Computer, Vol. 16, No. 8, 2000, pp 469–480.
  • Pyo, S.-H and Shin, Y.-G, Fast volume carving, in Proceedings of EuroGraphics, September 2002; Blackwell Publisher, Bath, UK, pp 105–112.
  • Müller, H., Surmann, T., Stautner, M., Albersmann, F. and Weinert, C., Online sculpting and visualization of multi-dexel volumes, in Proceedings of the Eighth ACM symposium on Solid Modeling and Applications, June 16–20, Seattle, Washington, USA, 2003; pp 258–261.
  • Iwata, H. and Noma, H., Volume haptization, in Proceedings of IEEE 1993 Symposium on Research Frontiers in Virtual Reality, 1993; pp 16–23.
  • Avila, R. S. and Sobierajski, L. M., A haptic interaction method for volume visualization, Computer Graphics, 1996, pp 197–204.
  • Dachille, F., IX Qin, H. and Kaufman, A., A novel haptic-based interface and sculpting system for physics-based geometric design, Computer-Aided Design Vol. 33, No. 5, 2001, pp 403–320.
  • Petersik, A., Pflesser, B., Tiede, U., Höhne, K. H. and Leuwer, R., Realistic haptic interaction in volume sculpting for surgery simulation, Lecture Notes in Computer Science, Vol. 2673, 2003, pp 194–202.
  • Yang, Z. Y. and Chen, Y. H., Haptic rendering of milling, in Proceeding of EuroHaptics 2003, July 6–9, Dublin, Ireland, 2003; pp 206–217.
  • Chen, Y. H. and Yang, Z. Y., Copy and paste the geometry of physical objects into computer-aided design models, in Proceedings of the 5th International Conference on Computer-Aided Industrial Design and Conceptual Design, Oct. 18–20, Hangzhou, China, 2003.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.