928
Views
4
CrossRef citations to date
0
Altmetric
Original Articles

What kind of an activity is a virtual game? A postmodern approach in relation to concept of phantasm by Deleuze and the philosophy of Huizinga

&

References

  • Aarseth, E. 2001. Computer game studies, year one. Game Studies 1: 1–3. http://gamestudies.org/0101/editorial.html
  • Blackstone, J. 2014. The competetive world of e-sports. CBS News, 14 December. Available at http://www.cbsnews.com/news/the-competitive-world-of-esports/.
  • Borg, O. J. 2015. The rise of the cyber athletes: The professional players electronics gaming. BBC Debate Gaming.
  • Bos, B. and P. Bouckaert. (Producers), Balthazar, N. 2007. Ben X [motion picture]. France: Océan Films.
  • Davis, J. 2016. Video games an escape from reality? The Real Truth. https://realtruth.org/articles/346-vgaefr.html
  • Deleuze, G. and F. Guattari. 2000. Anti-Oedipus: Capitalism and schizophrenia. London: University of Minnesota Press.
  • Granic, I. and R.C.M.E. Engels. 2013. The benefits of playing video games. American Psychologist 69: 66–78.
  • Hawkings, H. 2012. Lad, 18, dies after 40-hour gaming marathon. The Sun. www.thesun.co.uk/sol/homepage/news/4435941/Lad-18-dies-after-40-hour-gaming-marathon.html
  • Huizinga, J. 1949. Homo Ludens: A study of the play-element in culture. London: Routledge & Kegan Paul.
  • Kretchmar, R. S. 1997. Philosophy of sport. In The history of exercise and sports science, edited by J. D. Messangale and R. A. Swanson. Human Kinetics: 181–201.
  • Miah, A. 2005. From anti-doping to a ‘performance policy’ sport technology, being human, and doing ethics. European Journal of Sport Science 5: 51–7. doi: 10.1080/17461390500077285.
  • Mora, P. and S. Heas. 2005. From video gamer to e-sportsman: Toward a growing professionalism of world-class players. Rennes: Rennes 2 University.
  • Schwartz, N. 2014. 27 million people watched the ‘League of Legends’ world championship (more than the world series or NBA finals). USA Today, Sports, 1 December. Available at http://ftw.usatoday.com/2014/12/league-of-legends-worlds-viewership-esports-world-series-nba-finals.
  • Silcox, M. and J. Cocburn. 2009. Philosophy through video games. New York, NY: Taylor & Francis, Routledge.
  • Sucu, I. 2012. Sosyal Medya Oyunlarında Gerçeklik Olgusunun Yön Değiştirmesi: Smeet Oyunu Örneği [The diverted reality in social media games: Smeet]. Gümüşhane Üniversitesi İletişim Fakültesi Elektronik Dergisi [Electronic Journal of Communication Faculty, Gümüşhane University]. 3: 55–89.
  • Suits, B. 1978. The grasshopper: Games, life and Utopia. Toronto: University of Toronto Press.
  • Sunay, H. and A. S. Saracaloğlu. 2003. Türk Sporcusunun Spordan Beklentileri ile Spora Yönelten Unsurlar [Sportive expectations of Turkish players and the guides to sports]. Ankara Üniversitesi Spor Bilimleri Fakültesi Spormetre Dergisi [Journal of Spormetre, Ankara University Faculty of Sports].
  • Tanrıverdi, H. 2012. Spor Ahlakı ve Şiddet [Sports ethics and violence]. The Journal of Academic Social Science Studies 5: 1071–93.
  • Wittgenstein, L. 1958. Philosophical investigations. Translated by G. E. M. Anscombe. Oxford: Blackwell: §65–71.
  • Williams, J. 2008. Gilles Deleuze’s logic of sense: A critical introduction and guide. Edinburgh: Edinburgh University Press.
  • Yee, N. 2006. Rapid communication, motivations for play in online games. Cyber Psychology & Behavior 9: 772–5.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.