- P. W. Cleary, S. H. Pyo, M. Prakash, and B. K. Koo. "Bubbling and Frothing Liquids." ACM Transactions on Graphics 26:3 (2007), Article No. 97, 6 pages.
- R. A. Gingold and J. J. Monaghan. "Smoothed Particle Hydrodynamics: Theory and Application to Non-Spherical Stars." Monthly Notices of the Royal Astronomical Society 181 (1977), 375–389.
- S. Hadap and N. Magnenat-Thalmann. "Modeling Dynamic Hair as a Continuum." Computer Graphics Forum 20:3 (2001), 329–338.
- T. Harada, S. Koshizuka, and Y. Kawaguchi. "Smoothed Particle Hydrodynamics on GPUs." In Proc. of Computer Graphics International, pp. 63–70. Geneva: Computer Graphics Society, 2007.
- P. Kipfer and R. Westermann. "Realistic and Interactive Simulation of Rivers." In GI '06: Proceedings of Graphics Interface '06, pp. 41–48. Toronto: Canadian Information Processing Society, 2006.
- P. Kipfer, M. Segal, and R. Westermann. "UberFlow: A GPUBased Particle Engine." In Proc. of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware, pp. 115–122. Aire-la-Ville, Switzerland: Eurographics Association, 2004.
- S. Melax. "Dynamic Plane Shifting BSP Traversal." In Proc. of Graphics Interface '00, pp. 213–220. Toronto: Canadian Information Processing Society, 2000.
- G. S. P. Miller and A. Pearce. "Globular Dynamics: A Connected Particle System for Animating Viscous Fluids." Computers and Graphics 13:3 (1989), 305–309.
- J. J. Monaghan. "Smoothed Particle Hydrodynamics." Annual Review of Astronomy and Astrophysics 30 (1992), 543–574.
- M. Müller, D. Charypar, and M. Gross. "Particle-Based Fluid Simulation for Interactive Applications." In Proc. of the ACM SIGGRAPH/ Eurographics Symposium on Computer Animation, pp. 154–159. Airela-Ville, Switzerland: Eurographics Association, 2003.
- M. Müller, S. Schirm, M. Teschner, B. Heidelberger, and M. Gross. "Interaction of Fluids with Deformable Solids." Journal Computer Animation and Virtual Worlds 15:3–4 (2004), 159–171.
- M. Pharr and R. Fernando. GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation. Reading, MA: Addison-Wesley Professional, 2005.
- T. J. Purcell, C. Donner, M. Cammarano, H. W. Jensen, and P. Hanrahan. "Photon Mapping on Programmable Graphics Hardware." In Proc. of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware, pp. 41–50. Aire-la-Ville, Switzerland: Eurographics Association, 2003.
- W. T. Reeves. "Particle Systems -A Technique for Modeling a Class of Fuzzy Objects." ACM Transactions on Graphics 2:2 (1983), 91–108.
- D. Terzopoulos, J. Platt, and K. Fleischer. "Heating and Melting Deformable Models." The Journal of Visualization and Computer Animation 2:2 (1991), 68–73.
- M. Teschner, B. Heidelberger, M. Müller, D. Pomerantes, and M. H. Gross. "Optimized Spatial Hashing for Collision Detection of Deformable Objects." In Proc. of Vision, Modeling, Visualization (VMV'03), pp. 47–54. Aka GmbH: Heidelberg, Germany, 2003.
- M. Teschner, S. Kimmerle, G. Zachmann, B. Heidelberger, L. Raghupathi, A. Fuhrmann, M.-P. Cani, F. Faure, N. Magnetat-Thalmann, and W. Strasser. "Collision Detection for Deformable Objects." In Eurographics State-of-the-Art Report (EG-STAR), pp. 119–139. Aire-la-Ville, Switzerland: Eurographics Association, 2004.
- D. Tonnesen. "Modeling Liquids and Solids Using Thermal Particles." In Proc. of Graphics Interface '91, pp. 255–262. Toronto: Canadian Information Processing Society, 1991.
GPU-Based Neighbor-Search Algorithm for Particle Simulations
Reprints and Corporate Permissions
Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?
To request a reprint or corporate permissions for this article, please click on the relevant link below:
Academic Permissions
Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?
Obtain permissions instantly via Rightslink by clicking on the button below:
If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.
Related research
People also read lists articles that other readers of this article have read.
Recommended articles lists articles that we recommend and is powered by our AI driven recommendation engine.
Cited by lists all citing articles based on Crossref citations.
Articles with the Crossref icon will open in a new tab.