References
- Bateman, C. (2011). Imaginary games. Winchester: Zero Books.
- Bateman, C. (2014). Chaos ethics. Winchester: Zero Books. Chapter 4 ‘Wild Ethics,’ pp. 143–190.
- Bateman, C. (2016a). The aesthetic motives of play. In K. Karpouzis & G. Yannakakis (Eds.), Emotion in games: Theory and praxis (pp. 3–20). New York, NY: Springer.
- Bateman, C. (2016b). The lineages of play. Journal of Playwork Practice, 3(2), 95–106. November.
- Bekoff, M. (1977). Social communication in canids: Evidence for the evolution of a stereotyped mammalian display. Science, 197, 1097–1099. doi: 10.1126/science.197.4308.1097
- Burghardt, G. M. (2008). The genesis of animal play: Testing the limits. Cambridge, MA: MIT Press.
- Caillois, R. (1958). Man, play and games. ( Meyer Barash [1961], Trans.). Paris: Gallimard.
- Cunningham, H. (2006). The invention of childhood. London: BBC Books.
- Huizinga, J. (1938). Homo ludens: A study of the play element in culture. Boston, MA: Beacon Press.
- Mason, A. (2014). The real story of the Christmas truce. Imperial War Museums. Retrieved January 20, 2017, from http://www.iwm.org.uk/history/the-real-story-of-the-christmas-truce
- Rousseau, J. J. (1762). Emile: Or, on education. ( Allan Bloom [1979], Trans.). New York, NY: Basic Books.
- Salen, K., & Zimmerman, E. (2003). Rules of play: Game design fundamentals. Cambridge, MA: MIT Press.
- Steffen, W., Grinevald, J., Crutzen, P., & McNeill, J. (2011). The anthropocene: Conceptual and historical perspectives. Philosophical Transactions of the Royal Society, 369, 842–867. doi: 10.1098/rsta.2010.0327
- Walton, K. L. (1990). Mimesis as make-believe: On the foundations of the representational arts. Cambridge, MA: Harvard University Press.
- Waters, R. (1992). Amused to death [album]. New York, NY: Columbia.