References
- Cancer Research UK. “Play to Cure: Genes in Space”. Available from: http://www.cancerresearchuk.org/support-us/play-to-cure-genes-in-space [Accessed 9 September 2015].
- “Guerilla Tea Games. An Award Winning Independent Games Developer”. Available from: http://www.guerillatea.com/ [Accessed 9 September 2015].
- Weber R. “Games Industry Biz. Play to Cure has Already Analysed 6 Months Worth of Cancer Data”. Available from: http://www.gamesindustry.biz/articles/2014-03-17-play-to-cure-has-already-analysed-6-months-worth-of-cancer-data [Accessed 9 September 2015].
- Apple.com. “Research Kit”. Available from: http://www.apple.com/uk/researchkit/ [Accessed 9 September 2015].
- About Tech. “How many iPhones have been sold Worldwide?” Available from: http://ipod.about.com/od/glossary/f/how-many-iphones-sold.htm [Accessed 13 September 2015].
- LifeMap Solutions. “Asthma Health App”. Available from: http://www.lifemap-solutions.com/products/asthma-health-app/ [Accessed 9 September 2015].
- Crockett M, Keystone J. I Hate Needles and other factors impacting on travel vaccine uptake. J Travel Med. 2005;12:41–6.
- Chen E, Zeltzer LK, Craske MG, Katz ER. Children’s memories for painful cancer treatment procedures: implications for distress. Child Dev. 2000;71:933–47.
- Taddio A, Chambers CT, Halperin SA, Ipp M, Lockett D, Rieder MJ, Shah V. Inadequate pain management during routine childhood: immunizations: the nerve of it. Clin Ther. 2009;31:S152–67.
- Kennedy RM, Luhmann J, Zempsky WT. Clinical Implications of unmanaged needle-insertion pain and distress in children. Pediatrics. 2008;122:130–4.
- Mertens R. Pain therapy in pediatric oncology – pain experience, drugs and pharmacokinetics. Anasthesiol Intensivmed Notfallmed Schmerzther. 2011;46:736–42.
- Veldhuijzen DS, Kenemans JL, de Bruin CM, Olivier B, Volkerts ER. Pain and attention: attentional disruption or distraction? J Pain. 2006;7:11–20.
- Hoffman HG, Seibel EJ, Richards TL, Furness TA, Patterson DR, Sharar SR. Virtual reality helmet display quality influences the magnitude of virtual reality analgesia. J Pain. 2006;7:843–50.
- Keefe FJ, Huling DA, Coggins MJ, Keefe DF, Zachary Rosenthal M, Herr NR, Hoffman HG. Virtual reality for persistent pain: a new direction for behavioral pain management. Pain. 2012;153:2163–6.
- Wang ZX, Sun LH, Chen AP. The efficacy of non-pharmacological methods of pain management in school-age children receiving venepuncture in a paediatric department: a randomized controlled trial of audiovisual distraction and routine psychological intervention. Swiss Med Wkly. 2008;138:579–84.
- HIT Lab. “Virtual Reality Pain Reduction”. Available from: http://www.hitl.washington.edu/projects/vrpain/ [Accessed 10 September 2015].
- Nintendo. “Wii Fit Plus”. Available from: http://wiifit.com/ [Accessed 13 September 2015].
- Microsoft Windows Dev Center. “Meet Kinect for Windows”. Available from: https://dev.windows.com/en-us/kinect [Accessed 13 September 2015].
- PlayStation. “EyeToy USB Camera”. Available from: http://uk.playstation.com/ps2/accessories/detail/item51697/EyeToy-USB-Camera/ [Accessed 13 September 2015].
- Tarakci D, Ozdincler AR, Tarakci E, Tutuncuoglu F, Ozmen M. Wii-based balance therapy to improve balance function of children with cerebral palsy: a pilot study. J Phys Ther Sci. 2013;25:1123–7.
- Howcroft J, Klejman S, Fehlings D, Wright V, Zabjek K, Andrysek J, Biddiss E. Active video game play in children with cerebral palsy: potential for physical activity promotion and rehabilitation therapies. Arch Phys Med Rehabil. 2012;93:1448–56.
- Parry IS, Bagley A, Kawada J, Sen S, Greenhalgh DG, Palmieri TL. Commercially available interactive video games in burn rehabilitation: therapeutic potential. Burns. 2012;38:493–500.
- Jintronix. “Enhancing Physical Rehabilitation Through Motion Capture Technology”. Available from: http://www.jintronix.com/ [Accessed 10 September 2015].
- ICXM. “Microsoft’s Kinect is being used to Enhance Stroke Recovery”. Available from: http://www.icxm.net/x/Kinect-Helping-Stroke-Victims.html [Accessed 10 September 2015].
- Faber M, Andersen MH, Sevel C, Thorborg K, Bandholm T, Rathleff M. The majority are not performing home-exercises correctly two weeks after their initial instruction-an assessor-blinded study. Peer J. 2015;21:e1102.
- Agree EM, Freedman VA. A quality-of-life scale for assistive technology: results of a pilot study of aging and technology. Phys Ther. 2011;91:1780–8.
- Emotiv. “Emotiv EPOC/EPOC+”. Available from: https://emotiv.com/epoc.php [Accessed 11 September 2015].
- ZDNet. “A Thought Controlled Wheelchair for Quadriplegics”. Available from: http://www.zdnet.com/article/a-thought-controlled-wheelchair-for-quadriplegics/ [Accessed 11 September 2015].
- National Geographic. “Five Incredible-and Real-Mind Control Applications”. Available from: http://news.nationalgeographic.com/news/2013/08/130829-mind-brain-control-robot-brainwave-eeg-3d-printing-music/ [Accessed 11 September 2015].
- YouTube. “NeuroTasker: Contextual Graphic Interface for Personal Computer Interaction using EEG Headset”. Available from: https://www.youtube.com/watch?v = pKB2DR1NTeM [Accessed 11 September 2015].
- The GAWNO Magazine. “Alter Ego: Online Gamers Revealed”. Available from: http://gawno.com/2009/11/alter-ego-online-gamers-revealed/ [Accessed 12 September 2015].
- Tones K, Tilford S. Health Promotion, Effectiveness, Efficiency and Equity. 3rd ed. Cheltenham: Nelson Thornes Ltd; 2001.
- Gerovasili V, Agaku IT, Vardavas CI, Filippidis FT. Levels of physical activity among adults 18–64 years old in 28 European countries. Prev Med. 2015;81:87–91.
- Menotti A, Puddu PE, Maiani G, Catasta G. Lifestyle behaviour and lifetime incidence of heart diseases. Int J Cardiol. 2015;201:293–9.
- Felson DT, Chaisson CE. Understanding the relationship between body weight and osteoarthritis. Baillieres Clin Rheumatol. 1997;11:671–81.
- Crowe C, Gibson I, Cunningham K, Kerins C, Costello C, Windle J, et al. Effects of an eight-week supervised, structured lifestyle modification programme on anthropometric, metabolic and cardiovascular risk factors in severely obese adults. BMC Endocr Disord. 2015;15:37.
- Virtuix. “Virtuix Omndirectional Treadmill”. Available from: http://www.virtuix.com/ [Accessed 12 September 2015].
- Somniacs. “Birdly”. Available from: http://somniacs.co/ [Accessed 12 September 2015].
- Activetainment. “We Bring Indoor Exercise to Life”. Available from: http://www.activetainment.com/#ebove [Accessed 12 September 2015].
- The Void. “The Vision of Infinite Dimensions”. Available from: https://thevoid.com/ [Accessed 12 September 2015].
- 3D4 Medical. “Essential Anatomy 3”. Available from: http://applications.3d4medical.com/essential_anatomy_3/ [Accessed 12 September 2015].
- Kearns C. “Symptom Scenes iOS App”. Available from: https://itunes.apple.com/gb/app/symptom-scenes/id528987761?mt = 8 [Accessed 12 September 2015].
- Charlier N, Zupancic N, Fieuws S, Denhaerynck K, Zaman B, Moons P. Serious Games for improving knowledge and self-management in young people with chronic conditions: a systematic review and meta-analysis. J Am Med Inform Assoc. 2015. doi:10.1093/jamia/ocv100. Available from: http://www.ncbi.nlm.nih.gov/pubmed/26186934
- Oculus. “Introducing Oculus Touch”. Available from: https://www.oculus.com/en-us/rift/#oculus-touch [Accessed 12 September 2015].
- Erolin C, Wilkinson C, Soames R. Virtual reality haptic dissection. J Vis Commun Med. 2011;34:193–9.
- Telltale Games. “The Walking Dead: Season One”. Available from: https://www.telltalegames.com/walkingdead/season1/ [Accessed 13 September 2015].
- Ali A, King M, Strydom A, Hassiotis A. Self-reported stigma and symptoms of anxiety and depression in people with intellectual disabilities: findings from a cross sectional study in England. J Affect Disord. 2015;187:224–31.
- Cange CW, LeBreton M, Billong S, Saylors K, Tamoufe U, Papworth E, Yomb Y, Baral S. Influence of stigma and homophobia on mental health and on the uptake of HIV/sexually transmissible infection services for Cameroonian men who have sex with men. Sex Health. 2015. Available from: http://www.ncbi.nlm.nih.gov/pubmed/26117222
- Zelle A, Arms T. Psychosocial effects of health disparities of lesbian, gay, bisexual, and transgender older adults. J Psychosoc Nurs Ment Health Serv. 2015;53:25–30.
- Pausch NC, Winter K, Halama D, Wirtz C, Yildirim V, Nattapong S. Psychosocial acceptance of cleft patients: has something changed? Oral Maxillofac Surg. 2015. Available from: http://link.springer.com/article/10.1007%2Fs10006-015-0518-1
- Mossey P, Little J. Addressing the challenges of cleft lip and palate research in India. Indian J Plast Surg. 2009;42:9–18.
- Wellcome Trust. “Funding”. Available from: http://www.wellcome.ac.uk/Funding/index.htm [Accessed 13 September 2015].
- Primack BA, Carroll MV, McNamara M, Klem ML, King B, Rich M, et al. Role of video games in improving health-related outcomes: a systematic review. Am J Prev Med. 2012;42:630–8.