55
Views
0
CrossRef citations to date
0
Altmetric
Commentaries and Responses

Response to commentary on: ‘The effectiveness of commercially available gaming devices in upper limb stroke rehabilitation’

Commercial gaming devices effect on upper limb stroke rehabilitation

&

References

  • Laver K. Gaming consoles are widely used in clinical rehabilitation settings however evidence to support their use is lacking. Phys Ther Rev. 2014 ;19(1):41–42.
  • Casserly D, Baer G. The effectiveness of commercially available gaming devices in upper limb stroke rehabilitation. Phys Ther Rev. 2014 ;19(1):15–23.
  • RCP 2012 Intercollegiate Stroke Working Party. National clinical guideline for stroke, 4th edn. London, UK: Royal College of Physicians; 2012
  • Lange B, Koenig S, Chang C, McConnell E, Suma E, Bolas M, et al. Designing informed game-based rehabilitation tasks leveraging advances in virtual reality. Disabil Rehabil. 2012;34:1863–70.

Reprints and Corporate Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

To request a reprint or corporate permissions for this article, please click on the relevant link below:

Academic Permissions

Please note: Selecting permissions does not provide access to the full text of the article, please see our help page How do I view content?

Obtain permissions instantly via Rightslink by clicking on the button below:

If you are unable to obtain permissions via Rightslink, please complete and submit this Permissions form. For more information, please visit our Permissions help page.