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Original Article

HeadsUp! Econ: Making exam review sessions fun and effective

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Abstract

In this article, the authors describe an innovative charades-based educational game, HeadsUp! Econ, and its use for effective economics instruction. Results of a self-assessment survey of students demonstrate that implementing HeadsUp! Econ as an active learning game provides students opportunities to: (1) practice identifying which concepts are important, (2) practice recalling and understanding those concepts), (3) learn a new way to approach studying rooted in effective learning evidence, (4) compare their learning progress and preparation with their peers, and (5) engage with economics in a shared, fun and positive way. The authors provide suggested best practices and sample materials for instructor use of HeadsUp! Econ, and a review of recommendations for best-practices in using educational games.

JEL CODES:

Notes

1 A game is a system in which players engage in an artificial conflict defined by rules that results in a quantifiable outcome (Salen and Zimmerman Citation2003).

2 Courses included principles of microeconomics, principles of macroeconomics, politics of international economic relations (political economy), and personal finance.

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