Abstract
This article outlines the design of a system for dynamic real-time editing of online music video sequences, utilising probabilistic parameters and algorithmic decision-making for progression. It will explain how this system enables videos to be different every time they are accessed, thus providing users with an enhanced viewing experience and creators with a new tool for video composition. As the advancement of online technology influences habits of media consumers, user uptake of new technologies suggests that a transition away from video's prevalent mode of presentation, as a linear sequence of shots, is entirely possible. Factors such as viewer engagement and usability drive the need for ongoing exploration in the use of video for entertainment, information and advertisement. The production of a music video with generative methods is described in this article as a semi-automated process. Human tasks are not replaced by computational execution, but are shifted to become increasingly conceptual.
Notes
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Additional information
Julia Stefan is a doctoral student at the Queensland College of Art, Griffith University in Brisbane, Australia. Her research interests focus on digital design and online video applications.
Andrew R. Brown is Professor of Digital Arts at the Queensland Conservatorium of Music, Griffith University in Brisbane, Australia. He is an active computer musician and computational artist. His research interests include digital creativity, computational aesthetics, music education and the philosophy of technology.