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Putting It All Together: STEAM, PBL, Scientific Method, and the Studio Habits of Mind

Keep up to date with the latest research on this topic with citation updates for this article.

Read on this site (3)

Hope E. Wilson, HwanHee Song, Julie Johnson, Lucinda Presley & Kimberly Olson. (2021) Effects of transdisciplinary STEAM lessons on student critical and creative thinking. The Journal of Educational Research 114:5, pages 445-457.
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Hope E. Wilson. (2018) Integrating the Arts and STEM for Gifted Learners. Roeper Review 40:2, pages 108-120.
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Blakely K. Tsurusaki, Carrie Tzou & Laura Carsten Conner. Exploring the integrative nature of STEAM through material objects. Pedagogies: An International Journal 0:0, pages 1-16.
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Articles from other publishers (16)

Suryanti Suryanti, Mochamad Nursalim, Nadia Lutfi Choirunnisa & Ivo Yuliana. (2024) STEAM-Project-Based Learning: A Catalyst for Elementary School Students’ Scientific Literacy Skills. European Journal of Educational Research volume-13-2024:volume-13-issue-1-january-2024, pages 1-14.
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Irwanto Irwanto & Lintang Rizkyta Ananda. A systematic literature review of STEAM education in the last decade. A systematic literature review of STEAM education in the last decade.
Chu-Yang Chang, Zhengyi Du, Hsu-Chan Kuo & Chih-Ching Chang. (2023) Investigating the Impact of Design Thinking-Based STEAM PBL on Students’ Creativity and Computational Thinking. IEEE Transactions on Education 66:6, pages 673-681.
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Berti Yolida, Rini Rita T Marpaung & Dewi Lengkana. (2023) Pre-Service Teachers': Analysis and Constraints in Making HOTS-Based Multiple Choice Questions. Journal of Education for Sustainability and Diversity 2:1, pages 59-79.
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Shereen El Bedewy & Zsolt Lavicza. (2023) STEAM + X - Extending the transdisciplinary of STEAM-based educational approaches: A theoretical contribution. Thinking Skills and Creativity 48, pages 101299.
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Zeynel AZKIN & Mustafa ÇEVİK. (2022) STEAM Yaklaşımının Öğrencilerin Sanata Yönelik Tutumlarına, STEAM Anlayışlarına ve Mesleki İlgilerine Etkisinin İncelenmesiInvestigation of the Effect of STEAM Approach on Students' Attitudes Towards Art, STEAM Understandings and Professional Interests. Gazi Üniversitesi Gazi Eğitim Fakültesi Dergisi 42:3, pages 2081-2124.
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Chih-Chao Chung, Shu-Lan Huang, Yuh-Ming Cheng & Shi-Jer Lou. (2020) Using an iSTEAM project-based learning model for technology senior high school students: Design, development, and evaluation. International Journal of Technology and Design Education 32:2, pages 905-941.
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Xiaojing Weng, Thomas K. F. Chiu & Morris S. Y. Jong. (2022) Applying Relatedness to Explain Learning Outcomes of STEM Maker Activities. Frontiers in Psychology 12.
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David K. Pugalee. 2022. Mathematics and Its Connections to the Arts and Sciences (MACAS). Mathematics and Its Connections to the Arts and Sciences (MACAS) 231 243 .
Scott A. Courtney & Brittany Armstrong. (2021) Promoting Geometric Reasoning through Artistic Constructions. European Journal of STEM Education 6:1, pages 09.
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Domenica Tommasa Donia, Emanuele Vincenzo Scibetta, Pietro Tagliatesta & Marilena Carbone. (2021) Chemistry through Tattoo Inks: A Multilevel Approach to a Practice on the Rise for Eliciting Interest in Chemical Education. Journal of Chemical Education 98:4, pages 1309-1320.
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Choong Kheng Tan & Rebecca Yen Pei Kan. 2021. Teaching and Learning the Arts in Higher Education with Technology. Teaching and Learning the Arts in Higher Education with Technology 129 148 .
Tianna Helena Uchacz. (2020) Reconstructing Early Modern Artisanal Epistemologies and an “Undisciplined” Mode of Inquiry. Isis 111:3, pages 606-613.
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Elaine Perignat & Jen Katz-Buonincontro. (2019) STEAM in practice and research: An integrative literature review. Thinking Skills and Creativity 31, pages 31-43.
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Cassie F. Quigley, Dani Herro & Abigail Baker. 2019. STEAM Education. STEAM Education 143 164 .
Sy-Yi Tzeng, Hwa-Ming Nieh, Jiann-Jyh Chen & Yi-Ting Guo. (2018) From STEM to STEAM: LED Light-Adjusting and Paper-Curved Pop Up Card Hands-On Curriculum Module Design. From STEM to STEAM: LED Light-Adjusting and Paper-Curved Pop Up Card Hands-On Curriculum Module Design.

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