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Original Articles

iPedagogy: Using Multimedia Learning Theory to iDentify Best Practices for MP3 Player Use in Higher Education

Pages 184-200 | Published online: 08 Apr 2011

Keep up to date with the latest research on this topic with citation updates for this article.

Read on this site (2)

Edward Downs, Sarah Erickson & Jacqueline Borrett. (2017) Invading public spaces: Exploring the effects of media type and social prompts on learning outcomes in an interactive environment. Applied Environmental Education & Communication 16:4, pages 276-286.
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Anthony Mlimperos, Edward Downs, James Divory & Nicholas Davidbowman. (2013) Leveling Up: A Review of Emerging Trends and Suggestions for the Next Generation of Communication Research Investigating Video Games’ Effects. Annals of the International Communication Association 37:1, pages 349-377.
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Articles from other publishers (9)

David M. Huebner, Andrew P. Barnett, Brian R. W. Baucom & Vincent Guilamo-Ramos. (2022) Effects of a Parent-Focused HIV Prevention Intervention for Young Men Who have Sex with Men: A Pilot Randomized Clinical Trial. AIDS and Behavior 27:5, pages 1502-1513.
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Tracey S. Hodges & Sharon D. Matthews. 2019. Handbook of Research on Integrating Digital Technology With Literacy Pedagogies. Handbook of Research on Integrating Digital Technology With Literacy Pedagogies 52 71 .
Eugene ChoMaria D. MolinaJinping Wang. (2019) The Effects of Modality, Device, and Task Differences on Perceived Human Likeness of Voice-Activated Virtual Assistants. Cyberpsychology, Behavior, and Social Networking 22:8, pages 515-520.
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Paromita Pain, Gina Masullo Chen & Christopher P. Campbell. (2016) Learning by Doing. Journalism & Mass Communication Educator 71:4, pages 400-412.
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Brigitte Hertz, Cees van Woerkum & Peter Kerkhof. (2015) Why Do Scholars Use PowerPoint the Way They Do?. Business and Professional Communication Quarterly 78:3, pages 273-291.
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Edward Downs, Angela Tran, Robert McMenemy & Nahom Abegaze. (2015) Exam performance and attitudes toward multitasking in six, multimedia–multitasking classroom environments. Computers & Education 86, pages 250-259.
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Anthony M. Limperos, Marjorie M. Buckner, Renee Kaufmann & Brandi N. Frisby. (2015) Online teaching and technological affordances: An experimental investigation into the impact of modality and clarity on perceived and actual learning. Computers & Education 83, pages 1-9.
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Edward Downs. 2015. Gamification. Gamification 1673 1687 .
Edward Downs. (2014) Driving Home the Message. International Journal of Gaming and Computer-Mediated Simulations 6:1, pages 50-63.
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