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Articles

Design and development of VR learning environments for children with ASD

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Pages 1098-1109 | Received 07 Jun 2016, Accepted 03 Jan 2017, Published online: 04 Mar 2017

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Ying-Hsun Lai, Shih-Yeh Chen, Chin-Feng Lai, Yao-Chung Chang & Yu-Sheng Su. (2021) Study on enhancing AIoT computational thinking skills by plot image-based VR. Interactive Learning Environments 29:3, pages 482-495.
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Andrew Lu, Sandra Chan, Yiyu Cai, Lihui Huang, Zin Tun Nay & Sui Lin Goei. (2018) Learning through VR gaming with virtual pink dolphins for children with ASD. Interactive Learning Environments 26:6, pages 718-729.
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Articles from other publishers (16)

Martha Susana Contreras-Ortiz, Plinio Puello Marrugo & Julio Cesar Rodríguez Ribón. (2023) E-Learning Ecosystems for People With Autism Spectrum Disorder: A Systematic Review. IEEE Access 11, pages 49819-49832.
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Robb Lindgren & David DeLiema. (2022) Viewpoint, embodiment, and roles in STEM learning technologies. Educational technology research and development 70:3, pages 1009-1034.
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Yu-Sheng Su, Hung-Wei Cheng & Chin-Feng Lai. (2022) Study of Virtual Reality Immersive Technology Enhanced Mathematics Geometry Learning. Frontiers in Psychology 13.
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Mostafa Alaa & Slim Abdennadher. 2022. Highlights in Practical Applications of Agents, Multi-Agent Systems, and Complex Systems Simulation. The PAAMS Collection. Highlights in Practical Applications of Agents, Multi-Agent Systems, and Complex Systems Simulation. The PAAMS Collection 145 156 .
Chang Ze Wu, Jia Qi Zheng, Zhi Fang He & Shou Cheng Wang. (2021) Application and Prospect of VR Technology in the Treatment of Autism. Application and Prospect of VR Technology in the Treatment of Autism.
S Chrisilla, Tharun R Ragav, S Vidhusha & A Kavitha. (2021) Investigating Cognitive Global Coordination in normal and autistic children using virtual reality environments – An EEG Study. Investigating Cognitive Global Coordination in normal and autistic children using virtual reality environments – An EEG Study.
Hidetsugu SUTO, Yu-Jie CHEN & Tien-Chi HUANG. (2021) A VR-based Learning Material for Anti-drug Education: Evaluation from Aspects of Motivation, Satisfaction, and Self-efficacy. International Journal of Affective Engineering 20:3, pages 153-160.
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Sandra Mei-Yan Chan, Qi Cao, Jieqiong Chen & Yiyu Cai. 2021. When VR Serious Games Meet Special Needs Education. When VR Serious Games Meet Special Needs Education 113 127 .
Dongjun Lu, Qi Cao & Yiyu Cai. 2021. When VR Serious Games Meet Special Needs Education. When VR Serious Games Meet Special Needs Education 77 95 .
Yee Peng Jolene Chung, Qi Cao & Yiyu Cai. 2021. When VR Serious Games Meet Special Needs Education. When VR Serious Games Meet Special Needs Education 31 61 .
Song Eun Matthew Teoh, Qi Cao & Yiyu Cai. 2021. When VR Serious Games Meet Special Needs Education. When VR Serious Games Meet Special Needs Education 3 29 .
Ryan Kyaw Thu Aung Ba, Lihui Huang, Siti Faatihah Binte Mohd Taib, Jieqiong Chen, Ye Kyaw Aung & Yiyu Cai. 2021. Virtual and Augmented Reality, Simulation and Serious Games for Education. Virtual and Augmented Reality, Simulation and Serious Games for Education 151 155 .
Lingfei Zhu, Qi Cao & Yiyu Cai. (2020) Development of augmented reality serious games with a vibrotactile feedback jacket. Virtual Reality & Intelligent Hardware 2:5, pages 454-470.
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Seungju Hong & Mi-Sung Kim. (2020) Virtual Reality-Based Intervention for Developmental Functioning in ASD: A Meta-Analysis. THE KOREAN JOURNAL OF DEVELOPMENTAL PSYCHOLOGY 33:1, pages 85-101.
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Siti Faatihah Binte Mohd Taib, Yuzhe Zhang, Yiyu Cai & Tze Jui Goh. 2019. VR, Simulations and Serious Games for Education. VR, Simulations and Serious Games for Education 111 119 .
Ryan Kyaw Thu Aung Ba, Yiyu Cai & Yunqing Guan. (2018) Augmented Reality Simulation of Cardiac Circulation Using APPLearn (Heart). Augmented Reality Simulation of Cardiac Circulation Using APPLearn (Heart).

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