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Articles

Factors affecting usability of 3D model learning in a virtual reality environment

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Pages 848-861 | Received 11 Sep 2019, Accepted 07 Nov 2019, Published online: 15 Nov 2019

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Diem Thi Ngoc Hoang, Huy Phung & Nhi Tran. (2022) Profiling digital nativeness of pre-service teachers: validity evidence for the Vietnamese Digital Natives Assessment Scale (V-DNAS). Interactive Learning Environments 0:0, pages 1-15.
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Articles from other publishers (11)

Sarah Dashti, Edmond Prakash, Andres Adolfo Navarro-Newball, Fiaz Hussain & Fiona Carroll. (2022) PotteryVR: virtual reality pottery. The Visual Computer 38:12, pages 4035-4055.
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Noah Glaser, Dana AlZoubi, Yvonne Earnshaw, Elisa L. Shaffer & Mohan Yang. (2022) Formative Design and Development of a Three-Dimensional Collaborative Virtual Learning Environment Through Learning Experience Design Methods. Journal of Formative Design in Learning 6:2, pages 63-76.
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Wen Huang, Rod D. Roscoe, Scotty D. Craig & Mina C. Johnson-Glenberg. (2021) Extending the Cognitive-Affective Theory of Learning with Media in Virtual Reality Learning: A Structural Equation Modeling Approach. Journal of Educational Computing Research 60:4, pages 807-842.
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Sarah Dashti, AA Navarro-Newball, Edmond Prakash, Fiaz Hussain & Fiona Carroll. (2021) Experimental Evaluation of Virtual Pottery Systems. Experimental Evaluation of Virtual Pottery Systems.
Nikolaos Pellas, Stylianos Mystakidis & Ioannis Kazanidis. (2021) Immersive Virtual Reality in K-12 and Higher Education: A systematic review of the last decade scientific literature. Virtual Reality 25:3, pages 835-861.
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Jung-Hua Lo, Shih-Da Wu & Min-Jie You. (2021) Interactive Virtual Reality Touring System: A Case Study of Shulin Ji’an Temple in Taiwan. Mobile Information Systems 2021, pages 1-15.
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Wen-Jye Shyr, Hung-Ming Liau, Chia-Chen Hsu & Chia-Hung Chen. (2021) Assess the Engagement with 3D Virtual Learning Tools during the COVID-19 Pandemic. Sustainability 13:15, pages 8632.
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Baiqiang Gan, Chi Zhang, Yunqiang Chen & Yeh-Cheng Chen. (2020) Research on role modeling and behavior control of virtual reality animation interactive system in Internet of Things. Journal of Real-Time Image Processing 18:4, pages 1069-1083.
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Hsinfu Huang, Chiaying Lin & Dengchuan Cai. (2020) Enhancing the learning effect of virtual reality 3D modeling: a new model of learner’s design collaboration and a comparison of its field system usability. Universal Access in the Information Society 20:3, pages 429-440.
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Matthew Schmidt & Noah Glaser. (2021) Investigating the usability and learner experience of a virtual reality adaptive skills intervention for adults with autism spectrum disorder. Educational Technology Research and Development 69:3, pages 1665-1699.
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Nikolaos Pellas, Andreas Dengel & Athanasios Christopoulos. (2020) A Scoping Review of Immersive Virtual Reality in STEM Education. IEEE Transactions on Learning Technologies 13:4, pages 748-761.
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