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Reflective Practice
International and Multidisciplinary Perspectives
Volume 18, 2017 - Issue 2
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Original Articles

Reflective boot camp: adapting LEGO® SERIOUS PLAY® in higher education

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Pages 232-243 | Received 06 Jun 2016, Accepted 11 Nov 2016, Published online: 03 Jan 2017

Keep up to date with the latest research on this topic with citation updates for this article.

Read on this site (6)

Michael Dunne, Merrolee Penman & Gillian Nisbet. (2023) Exploring the outcomes of a reflective teaching strategy with students: A feasibility study. International Journal of Speech-Language Pathology 0:0, pages 1-12.
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Natalia Martin-Cruz, Adrian Martin-Gutierrez & Miguel Rojo-Revenga. (2022) A LEGO® Serious Play activity to help teamwork skills development amongst business students. International Journal of Research & Method in Education 45:5, pages 479-494.
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Walaa Wahid ElKelish & Rafiuddin Ahmed. (2022) Advancing accounting education using LEGO® Serious Play simulation technique. Accounting Education 31:2, pages 167-183.
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Yong Guang Teh, Nicholas Tze Ping Pang, Wendy Diana Shoesmith, Jiann Lin Loo & Swe Jyan Teh. (2021) Team reflections: how co-created knowledge objects enhance knowledge integration. Reflective Practice 22:4, pages 550-565.
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Yana Wengel, Alison McIntosh & Cheryl Cockburn-Wootten. (2021) A critical consideration of LEGO® SERIOUS PLAY® methodology for tourism studies. Tourism Geographies 23:1-2, pages 162-184.
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Jon Rainford. (2020) Confidence and the effectiveness of creative methods in qualitative interviews with adults. International Journal of Social Research Methodology 23:1, pages 109-122.
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Articles from other publishers (26)

Mehran Eskandari Torbaghan, Manu SasidharanIan Jefferson & Jonathan Watkins. (2023) Preparing Students for a Digitized Future. IEEE Transactions on Education 66:1, pages 20-29.
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Sue Beckingham. 2023. Higher Education Computer Science. Higher Education Computer Science 253 274 .
Odeh Al-Jayyousi & Fairouz M Aldhmour. 2023. Explore Business, Technology Opportunities and Challenges ‎After the Covid-19 Pandemic. Explore Business, Technology Opportunities and Challenges ‎After the Covid-19 Pandemic 318 327 .
Stevienna de Saille, Alice Greenwood, James Law, Mark Ball, Mark Levine, Elvira Perez Vallejos, Cath Ritchie & David Cameron. (2022) Using LEGO® SERIOUS® Play with stakeholders for RRI. Journal of Responsible Technology 12, pages 100055.
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Bénédicte Jamin & Anne-Ryslène Zaoual. (2022) De l’ambivalence à l’authenticité, il n’y a qu’une brique !Potentiel et enjeux pédagogiques de la méthode LEGO® SERIOUS PLAY® pour l’enseignement du managementFrom ambivalence to authentic leadership, there is only one brick!Pedagogical potential and challenges of the LEGO® SERIOUS PLAY® method for management education. Finance Contrôle Stratégie:NS-13.
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Tyler Warburton, Jeremy Brown & John Sandars. (2022) The use of LEGO® SERIOUS PLAY® within nurse education: A scoping review. Nurse Education Today 118, pages 105528.
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Stevienna de Saille, Eva Kipnis, Stephen Potter, David Cameron, Calum J. R. Webb, Peter Winter, Peter O’Neill, Richard Gold, Kate Halliwell, Lyuba Alboul, Andy J. Bell, Andrew Stratton & Jon McNamara. (2022) Improving Inclusivity in Robotics Design: An Exploration of Methods for Upstream Co-Creation. Frontiers in Robotics and AI 9.
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Nicola WhittonNicola Whitton. 2022. Play and Learning in Adulthood. Play and Learning in Adulthood 49 85 .
Rachel Stead, Simon Lygo-Baker, Antonio Augusto Coppi & Mariana Pereira De Melo. (2021) Using Play-Doh to Enhance the Perceived Learning of Veterinary Medicine. Journal of Veterinary Medical Education 48:5, pages 549-553.
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Simon Bourdeau, Alejandro Romero-Torres & Marie-Claude Petit. 2021. Agile Scrum Implementation and Its Long-Term Impact on Organizations. Agile Scrum Implementation and Its Long-Term Impact on Organizations 169 189 .
Vasilis Gkogkidis & Nicholas Dacre. (2021) The educator’s LSP journey: creating exploratory learning environments for responsible management education using Lego Serious Play. Emerald Open Research 3, pages 2.
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Debbie Gooch, Rachel Stead, Daisy Haywood & Lewis Jerrom. 2021. Exploring Disciplinary Teaching Excellence in Higher Education. Exploring Disciplinary Teaching Excellence in Higher Education 57 74 .
Odeh R. Al-Jayyousi & Christopher M. Durugbo. (2020) Co-Creative Learning in Innovation Laboratories Using Lego Serious Play Workshops. International Journal of Innovation and Technology Management 17:07, pages 2050051.
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Stephanie Wheeler, Jonathan Passmore & Richard Gold. (2020) All to play for: LEGO® SERIOUS PLAY® and its impact on team cohesion, collaboration and psychological safety in organisational settings using a coaching approach. Journal of Work-Applied Management 12:2, pages 141-157.
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Aarni Tuomi, Iis P. Tussyadiah & Jason Stienmetz. (2020) Leveraging LEGO® Serious Play® to embrace AI and robots in tourism. Annals of Tourism Research 81, pages 102736.
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Yana Wengel. (2020) LEGO ® Serious Play ® in multi-method tourism research . International Journal of Contemporary Hospitality Management 32:4, pages 1605-1623.
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Jennifer Hill & Derek France. 2020. International Encyclopedia of Human Geography. International Encyclopedia of Human Geography 331 339 .
Rachel Stead, Ralitsa Dimitrova, Avgi Pourgoura, Sarah Roberts & Sarah West. 2020. Enhancing Student-Centred Teaching in Higher Education. Enhancing Student-Centred Teaching in Higher Education 77 96 .
Paul Fishwick & Navonil Mustafee. (2019) Broadening Participation in Modelling. Broadening Participation in Modelling.
Shawn McCann, Jody Barto & Nancy Goldman. (2019) Learning Through Story Listening. American Journal of Health Promotion 33:3, pages 477-481.
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Jessica Grossmeier, Carmine Gallo, Laura Putnam, Brian Passon, Shawn McCann, Elena Valentine & Sara S. Johnson. (2019) Editor’s Desk: The Storytelling Issue. American Journal of Health Promotion 33:3, pages 468-483.
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Deborah Heck, Helen Grimmett & Linda-Dianne Willis. 2019. Professionalism and Teacher Education. Professionalism and Teacher Education 137 156 .
Rachel Stead. 2019. The Power of Play in Higher Education. The Power of Play in Higher Education 227 238 .
Sue Beckingham. 2018. Higher Education Computer Science. Higher Education Computer Science 221 242 .
Vasilis Gkogkidis & Nicholas Dacre. (2021) How to use Lego Serious Play as a Gamification Teaching and Learning Framework? A Responsible Management Approach. SSRN Electronic Journal.
Crossref
Vasilis Gkogkidis & Nicholas Dacre. (2020) Exploratory Learning Environments for Responsible Management Education Using Lego Serious Play. SSRN Electronic Journal.
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