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ARTICLES

The Role of Exemplification in Shaping Third-Person Perceptions and Support for Restrictions on Video Games

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Pages 672-694 | Published online: 11 Sep 2012

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Sonny Rosenthal & Michael Field Dahlstrom. (2019) Perceived Influence of Proenvironmental Testimonials. Environmental Communication 13:2, pages 222-238.
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Marco Dohle, Uli Bernhard & Ole Kelm. (2017) Presumed Media Influences and Demands for Restrictions: Using Panel Data to Examine the Causal Direction. Mass Communication and Society 20:5, pages 595-613.
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MichaelP. Boyle, Mike Schmierbach & DouglasM. McLeod. (2013) Preexisting Factors or Media Effect? Understanding the Third-Person Perception. Atlantic Journal of Communication 21:4, pages 230-246.
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Articles from other publishers (5)

Mike Schmierbach & Michael P Boyle. (2020) Concrete Examples of Abstract Others: Testing Exemplar Availability as an Additional Explanation for Third-Person Perceptions. International Journal of Public Opinion Research 32:3, pages 510-529.
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Maude Bonenfant, Gabrielle Trépanier-Jobin & Laura Iseut Lafrance St-Martin. (2020) L’approche communicationnelle en études du jeu : un apport des chercheur.se.s de la Faculté de communication de l’UQAMCommunication Approach in Game Studies: The Contribution of UQAM’s Faculty of Communication researchers. Communiquer. Revue de communication sociale et publique:La communication à l'UQAM, pages 77-102.
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Anna Sophie Kümpel & Alexander Haas. (2016) Framing Gaming. Games and Culture 11:7-8, pages 720-744.
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Nikos Antonopoulos, Andreas Veglis, Antonis Gardikiotis, Rigas Kotsakis & George Kalliris. (2015) Web Third-person effect in structural aspects of the information on media websites. Computers in Human Behavior 44, pages 48-58.
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Carmen D. Stavrositu & Jinhee Kim. (2014) Social media metrics: Third-person perceptions of health information. Computers in Human Behavior 35, pages 61-67.
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