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Articles

Exploring Perceptions Toward Education in 3-D Virtual Environments: An Introduction to “Second Life”

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Pages 315-327 | Received 09 Jan 2009, Accepted 12 Jan 2009, Published online: 21 Aug 2009

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Nuno Sousa, Elisa Alén, Nieves Losada & Miguel Melo. (2022) Virtual Reality in Tourism Promotion: A Research Agenda Based on A Bibliometric Approach. Journal of Quality Assurance in Hospitality & Tourism 0:0, pages 1-30.
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Patrick C. Lee, Sunny Sun, Andy Lee & Rob Law. (2017) Educational technology in hospitality management programmes: experience and expectation. International Journal of Tourism Sciences 17:3, pages 153-164.
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Yu-Chih Huang, Sheila J. Backman & Kenneth F. Backman. (2010) Student Attitude Toward Virtual Learning in Second Life: A Flow Theory Approach. Journal of Teaching in Travel & Tourism 10:4, pages 312-334.
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Kaan KASAROĞLU & Mehmet Emre GÜLER. (2023) TEKNOLOJİ KABUL MODELİYLE TURİZM EĞİTİMİNDE SANAL GERÇEKLİK UYGULAMALARINA İLİŞKİN TUTUM VE KULLANIM NİYETLERİNİN BELİRLENMESİNE YÖNELİK BİR ARAŞTIRMAA RESEARCH ON DETERMINING THE ATTITUDES AND USAGE INTENTIONS REGARDING VIRTUAL REALITY APPLICATIONS IN TOURISM EDUCATION WITH THE TECHNOLOGY ACCEPTANCE MODEL. Dokuz Eylül Üniversitesi Sosyal Bilimler Enstitüsü Dergisi 25:3, pages 1400-1426.
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Yuan Li, Jiaqi Liang, Jingxiong Huang, Mengsheng Yang, Runyan Li & Huanxia Bai. (2022) Would You Accept Virtual Tourism? The Impact of COVID-19 Risk Perception on Technology Acceptance from a Comparative Perspective. Sustainability 14:19, pages 12693.
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Zhuoqi Teng, Yan Cai, Yu Gao, Xiying Zhang & Xinlong Li. (2022) Factors Affecting Learners’ Adoption of an Educational Metaverse Platform: An Empirical Study Based on an Extended UTAUT Model. Mobile Information Systems 2022, pages 1-15.
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Shiwei Shen, Kexin Xu, Marios Sotiriadis & Yuejiao Wang. (2022) Exploring the factors influencing the adoption and usage of Augmented Reality and Virtual Reality applications in tourism education within the context of COVID-19 pandemic. Journal of Hospitality, Leisure, Sport & Tourism Education 30, pages 100373.
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Reza Ghanbarzadeh & Amir Hossein Ghapanchi. (2022) Drivers of Users’ Embracement of 3D Digital Educational Spaces in Higher Education: A Qualitative Approach. Technology, Knowledge and Learning.
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Ford Lumban Gaol & Ekaterina Prasolova-Førland. (2021) Special section editorial: The frontiers of augmented and mixed reality in all levels of education. Education and Information Technologies 27:1, pages 611-623.
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İlker KILIÇ, Ali DOĞANTEKİN & Yasar SARI. (2021) The Effect of Brochure and Virtual Reality Goggles on Purchasing Intention in Destination Marketing. Advances in Hospitality and Tourism Research (AHTR) 9:2, pages 313-340.
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Alberta Mazzola. 2021. Handbook of Research on Teaching With Virtual Environments and AI. Handbook of Research on Teaching With Virtual Environments and AI 140 162 .
Sonny Anyetei Ako-Nai & Nurudeen Ajayi. 2021. Perspectives on ICT4D and Socio-Economic Growth Opportunities in Developing Countries. Perspectives on ICT4D and Socio-Economic Growth Opportunities in Developing Countries 278 302 .
Wei Wei. (2019) Research progress on virtual reality (VR) and augmented reality (AR) in tourism and hospitality. Journal of Hospitality and Tourism Technology 10:4, pages 539-570.
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Aphiwe Linganisa, Anyetei Ako-Nai & Nurudeen Ajayi. (2018) The Potential of Second Life as a Platform for Learning: Student’s Perspective. The Potential of Second Life as a Platform for Learning: Student’s Perspective.
Carina Girvan. (2018) What is a virtual world? Definition and classification. Educational Technology Research and Development 66:5, pages 1087-1100.
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Selahattin ARSLAN, Mesut BÜTÜN, Tuba GÖKÇEK, Gönül GÜNEŞ, Orhan ÇAKIROĞLU, Bahar BAHAR & Serkan ÇOŞTU. (2017) Implementation of a 3D Virtual Learning Environment (MATHLIFE) Including Daily Life Activities in Mathematics: Experiences and Difficulties. Turkish Journal of Computer and Mathematics Education (TURCOMAT).
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Carole B. Sox, Sheryl F. Kline, Tena B. Crews, Sandra K. Strick & Jeffrey M. Campbell. (2015) Virtual and Hybrid Meetings: A Mixed Research Synthesis of 2002-2012 Research. Journal of Hospitality & Tourism Research 41:8, pages 945-984.
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Nikolaos Pellas & Ioannis Kazanidis. (2013) On the value of Second Life for students’ engagement in blended and online courses: A comparative study from the Higher Education in Greece. Education and Information Technologies 20:3, pages 445-466.
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Yu-Chih Huang, Sheila J. Backman, Lan-Lan Chang, Kenneth F. Backman & Francis A. McGuire. (2013) Experiencing student learning and tourism training in a 3D virtual world: An exploratory study. Journal of Hospitality, Leisure, Sport & Tourism Education 13, pages 190-201.
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Cynthia S. Deale. (2013) Incorporating Second Life into online hospitality and tourism education: A case study. Journal of Hospitality, Leisure, Sport & Tourism Education 13, pages 154-160.
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Feihong Wang & John K. Burton. (2012) Second Life in education: A review of publications from its launch to 2011. British Journal of Educational Technology 44:3, pages 357-371.
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Taryn Hess & Glenda Gunter. (2013) Serious game‐based and nongame‐based online courses: Learning experiences and outcomes. British Journal of Educational Technology 44:3, pages 372-385.
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Yu-Chih Huang, Sheila J. Backman & Lan-Lan Chang. 2012. Information and Communication Technologies in Tourism 2012. Information and Communication Technologies in Tourism 2012 227 238 .
Harsimran Gill & Neha Singh. (2011) Exploring the Factors that Affect the Choice of Destination for Medical Tourism. Journal of Service Science and Management 04:03, pages 315-324.
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