2,046
Views
2
CrossRef citations to date
0
Altmetric
Articles

Reflexivity, methodology and contexts in participatory digital media research: making games with Latin American youth in London

ORCID Icon
Pages 435-450 | Received 29 Apr 2020, Accepted 05 Mar 2021, Published online: 17 Mar 2021

Keep up to date with the latest research on this topic with citation updates for this article.

Read on this site (1)

Farzan Baradaran Rahimi & Beaumie Kim. (2023) Playce-making: transformation of space in a participatory game design project within a Canadian junior high school. Learning, Media and Technology 48:3, pages 387-400.
Read now

Articles from other publishers (1)

Bruno De Paula. (2021) Exploring game grammars: a sociosemiotic account of young people’s game-making practices. Visual Communication, pages 147035722110272.
Crossref