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Research Papers

Using video-capture virtual reality for children with acquired brain injury

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Pages 1579-1586 | Accepted 01 Nov 2010, Published online: 23 Sep 2011

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Rosaria De Luca, Simona Portaro, Maria Le Cause, Carmen De Domenico, Maria Grazia Maggio, Maria Cristina Ferrera, Grazia Giuffrè, Alessia Bramanti & Rocco Salvatore Calabrò. (2020) Cognitive rehabilitation using immersive virtual reality at young age: A case report on traumatic brain injury. Applied Neuropsychology: Child 9:3, pages 282-287.
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Stephanie M. N. Glegg, Liisa Holsti, Sue Stanton, Steven Hanna, Diana Velikonja, Barbara Ansley, Denise Sartor & Christine Brum. (2017) Evaluating change in virtual reality adoption for brain injury rehabilitation following knowledge translation. Disability and Rehabilitation: Assistive Technology 12:3, pages 217-226.
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Yafit Gilboa, Bernadette Kerrouche, Audrey Longaud-Vales, Virginie Kieffer, Anne Tiberghien, Delphine Aligon, Aude Mariller, Amaia Mintegui, Céline Canizares, Geneviève Abada & Mathilde Paule Chevignard. (2015) Describing the attention profile of children and adolescents with acquired brain injury using the Virtual Classroom. Brain Injury 29:13-14, pages 1691-1700.
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Stephanie M. N. Glegg, Sandy K. Tatla & Liisa Holsti. (2014) The GestureTek virtual reality system in rehabilitation: a scoping review. Disability and Rehabilitation: Assistive Technology 9:2, pages 89-111.
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Zhi-Qing Zhou, Xu-Yun Hua, Jia-Jia Wu, Jing-Jing Xu, Meng Ren, Chun-Lei Shan & Jian-Guang Xu. (2022) Combined robot motor assistance with neural circuit-based virtual reality (NeuCir-VR) lower extremity rehabilitation training in patients after stroke: a study protocol for a single-centre randomised controlled trial. BMJ Open 12:12, pages e064926.
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Patricia Laverdure & Stephanie Beisbier. (2021) Occupation- and Activity-Based Interventions to Improve Performance of Activities of Daily Living, Play, and Leisure for Children and Youth Ages 5 to 21: A Systematic Review. The American Journal of Occupational Therapy 75:1, pages 7501205050p1-7501205050p24.
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Susan M. CahillStephanie Beisbier. (2020) Occupational Therapy Practice Guidelines for Children and Youth Ages 5–21 Years. The American Journal of Occupational Therapy 74:4, pages 7404397010p1-7404397010p48.
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Álvaro Gutiérrez, Delia Sepúlveda-Muñoz, Ángel Gil-Agudo & Ana de los Reyes Guzmán. (2020) Serious Game Platform with Haptic Feedback and EMG Monitoring for Upper Limb Rehabilitation and Smoothness Quantification on Spinal Cord Injury Patients. Applied Sciences 10:3, pages 963.
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Jungwon Park, Hosuk Choi & Wonseob Shin. (2016) Effects of Mirror Therapy Using 3D Motion Input Device on Upper Extremity Function, Quality of Life, Depression in Stroke Patients. Journal of The Korean Society of Integrative Medicine 4:4, pages 41-51.
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Marc S. van den Heerik, Lauriane A. Spreij, Johanna M. A. Visser-Meily, Ingrid C. M. Rentinck, Marjolein Verhoef & Tanja C. W. Nijboer. (2016) Spelend revalideren: is er toekomst voor virtual reality in de cognitieve kinderrevalidatie? Een literatuuroverzicht. Neuropraxis 20:5, pages 134-146.
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I. Dimbwadyo-Terrer, A. Gil-Agudo, A. Segura-Fragoso, A. de los Reyes-Guzmán, F. Trincado-Alonso, S. Piazza & B. Polonio-López. (2016) Effectiveness of the Virtual Reality System Toyra on Upper Limb Function in People with Tetraplegia: A Pilot Randomized Clinical Trial. BioMed Research International 2016, pages 1-12.
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Patrice L. Weiss, Rachel Kizony, Uri Feintuch, Debbie Rand & Noomi Katz. 2014. Textbook of Neural Repair and Rehabilitation. Textbook of Neural Repair and Rehabilitation 198 218 .
. 2014. Textbook of Neural Repair and Rehabilitation. Textbook of Neural Repair and Rehabilitation 95 260 .
Dido Green & Peter Wilson. 2014. Virtual Reality for Physical and Motor Rehabilitation. Virtual Reality for Physical and Motor Rehabilitation 203 216 .
Gonzalo Eguíluz & Begoña García Zapirain. (2013) Use of a Time-of-Flight Camera With an Omek Beckon™ Framework to Analyze, Evaluate and Correct in Real Time the Verticality of Multiple Sclerosis Patients during Exercise. International Journal of Environmental Research and Public Health 10:11, pages 5807-5829.
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Neta Erez, Patrice L. Weiss, Rachel Kizony & Debbie Rand. (2013) Comparing Performance within a Virtual Supermarket of Children with Traumatic Brain Injury to Typically Developing Children: A Pilot Study. OTJR: Occupation, Participation and Health 33:4, pages 218-227.
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Stephanie M. N. GleggLiisa HolstiDiana VelikonjaBarbara AnsleyChristine BrumDenise Sartor. (2013) Factors Influencing Therapists' Adoption of Virtual Reality for Brain Injury Rehabilitation. Cyberpsychology, Behavior, and Social Networking 16:5, pages 385-401.
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Gerard G. Fluet & Judith E. Deutsch. (2013) Virtual Reality for Sensorimotor Rehabilitation Post-Stroke: The Promise and Current State of the Field. Current Physical Medicine and Rehabilitation Reports 1:1, pages 9-20.
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Peter M. YellowleesKevin M. HollowayMichelle Burke Parish. (2012) Therapy in Virtual Environments—Clinical and Ethical Issues. Telemedicine and e-Health 18:7, pages 558-564.
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