2,046
Views
2
CrossRef citations to date
0
Altmetric
Articles

Reflexivity, methodology and contexts in participatory digital media research: making games with Latin American youth in London

ORCID Icon
Pages 435-450 | Received 29 Apr 2020, Accepted 05 Mar 2021, Published online: 17 Mar 2021

Figures & data

Figure 1. Example of MissionMaker game produced by students during the game-making club.

Figure 1. Example of MissionMaker game produced by students during the game-making club.

Figure 2. Baek Ma-Ri meets Jung Jae Min in human (left) and alien (right) forms.

Figure 2. Baek Ma-Ri meets Jung Jae Min in human (left) and alien (right) forms.