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Review Article

Influence of online computer games on the academic achievement of nontraditional undergraduate students

ORCID Icon, , , & | (Reviewing Editor)
Article: 1437671 | Received 16 Oct 2017, Accepted 02 Feb 2018, Published online: 06 Mar 2018

Figures & data

Table 1. Ways that digital game-based learning are used to engage nontraditional students

Table 2. Learning and work-related skills developed by using digital game based learning

Table 3. Subjects that digital game based learning are used to teach them in higher education